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- /*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements. See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership. The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied. See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
- /**
- * AUTO-GENERATED FILE. DO NOT MODIFY.
- */
- /*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements. See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership. The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied. See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
- import { __extends } from "tslib";
- import { Path } from '../graphic.js';
- /**
- * Sausage: similar to sector, but have half circle on both sides
- */
- var SausageShape =
- /** @class */
- function () {
- function SausageShape() {
- this.cx = 0;
- this.cy = 0;
- this.r0 = 0;
- this.r = 0;
- this.startAngle = 0;
- this.endAngle = Math.PI * 2;
- this.clockwise = true;
- }
- return SausageShape;
- }();
- var SausagePath =
- /** @class */
- function (_super) {
- __extends(SausagePath, _super);
- function SausagePath(opts) {
- var _this = _super.call(this, opts) || this;
- _this.type = 'sausage';
- return _this;
- }
- SausagePath.prototype.getDefaultShape = function () {
- return new SausageShape();
- };
- SausagePath.prototype.buildPath = function (ctx, shape) {
- var cx = shape.cx;
- var cy = shape.cy;
- var r0 = Math.max(shape.r0 || 0, 0);
- var r = Math.max(shape.r, 0);
- var dr = (r - r0) * 0.5;
- var rCenter = r0 + dr;
- var startAngle = shape.startAngle;
- var endAngle = shape.endAngle;
- var clockwise = shape.clockwise;
- var PI2 = Math.PI * 2;
- var lessThanCircle = clockwise ? endAngle - startAngle < PI2 : startAngle - endAngle < PI2;
- if (!lessThanCircle) {
- // Normalize angles
- startAngle = endAngle - (clockwise ? PI2 : -PI2);
- }
- var unitStartX = Math.cos(startAngle);
- var unitStartY = Math.sin(startAngle);
- var unitEndX = Math.cos(endAngle);
- var unitEndY = Math.sin(endAngle);
- if (lessThanCircle) {
- ctx.moveTo(unitStartX * r0 + cx, unitStartY * r0 + cy);
- ctx.arc(unitStartX * rCenter + cx, unitStartY * rCenter + cy, dr, -Math.PI + startAngle, startAngle, !clockwise);
- } else {
- ctx.moveTo(unitStartX * r + cx, unitStartY * r + cy);
- }
- ctx.arc(cx, cy, r, startAngle, endAngle, !clockwise);
- ctx.arc(unitEndX * rCenter + cx, unitEndY * rCenter + cy, dr, endAngle - Math.PI * 2, endAngle - Math.PI, !clockwise);
- if (r0 !== 0) {
- ctx.arc(cx, cy, r0, endAngle, startAngle, clockwise);
- } // ctx.closePath();
- };
- return SausagePath;
- }(Path);
- export default SausagePath;
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