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- /*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements. See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership. The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied. See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
- /**
- * AUTO-GENERATED FILE. DO NOT MODIFY.
- */
- /*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements. See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership. The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied. See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
- import { __extends } from "tslib";
- import Polyline from './Polyline.js';
- import EffectLine from './EffectLine.js';
- import * as vec2 from 'zrender/lib/core/vector.js';
- var EffectPolyline =
- /** @class */
- function (_super) {
- __extends(EffectPolyline, _super);
- function EffectPolyline() {
- var _this = _super !== null && _super.apply(this, arguments) || this;
- _this._lastFrame = 0;
- _this._lastFramePercent = 0;
- return _this;
- } // Override
- EffectPolyline.prototype.createLine = function (lineData, idx, seriesScope) {
- return new Polyline(lineData, idx, seriesScope);
- };
- ; // Override
- EffectPolyline.prototype._updateAnimationPoints = function (symbol, points) {
- this._points = points;
- var accLenArr = [0];
- var len = 0;
- for (var i = 1; i < points.length; i++) {
- var p1 = points[i - 1];
- var p2 = points[i];
- len += vec2.dist(p1, p2);
- accLenArr.push(len);
- }
- if (len === 0) {
- this._length = 0;
- return;
- }
- for (var i = 0; i < accLenArr.length; i++) {
- accLenArr[i] /= len;
- }
- this._offsets = accLenArr;
- this._length = len;
- };
- ; // Override
- EffectPolyline.prototype._getLineLength = function () {
- return this._length;
- };
- ; // Override
- EffectPolyline.prototype._updateSymbolPosition = function (symbol) {
- var t = symbol.__t < 1 ? symbol.__t : 2 - symbol.__t;
- var points = this._points;
- var offsets = this._offsets;
- var len = points.length;
- if (!offsets) {
- // Has length 0
- return;
- }
- var lastFrame = this._lastFrame;
- var frame;
- if (t < this._lastFramePercent) {
- // Start from the next frame
- // PENDING start from lastFrame ?
- var start = Math.min(lastFrame + 1, len - 1);
- for (frame = start; frame >= 0; frame--) {
- if (offsets[frame] <= t) {
- break;
- }
- } // PENDING really need to do this ?
- frame = Math.min(frame, len - 2);
- } else {
- for (frame = lastFrame; frame < len; frame++) {
- if (offsets[frame] > t) {
- break;
- }
- }
- frame = Math.min(frame - 1, len - 2);
- }
- var p = (t - offsets[frame]) / (offsets[frame + 1] - offsets[frame]);
- var p0 = points[frame];
- var p1 = points[frame + 1];
- symbol.x = p0[0] * (1 - p) + p * p1[0];
- symbol.y = p0[1] * (1 - p) + p * p1[1];
- var tx = symbol.__t < 1 ? p1[0] - p0[0] : p0[0] - p1[0];
- var ty = symbol.__t < 1 ? p1[1] - p0[1] : p0[1] - p1[1];
- symbol.rotation = -Math.atan2(ty, tx) - Math.PI / 2;
- this._lastFrame = frame;
- this._lastFramePercent = t;
- symbol.ignore = false;
- };
- ;
- return EffectPolyline;
- }(EffectLine);
- export default EffectPolyline;
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