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- /*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements. See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership. The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied. See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
- /**
- * AUTO-GENERATED FILE. DO NOT MODIFY.
- */
- /*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements. See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership. The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied. See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
- import * as curveTool from 'zrender/lib/core/curve.js';
- import * as vec2 from 'zrender/lib/core/vector.js';
- import { getSymbolSize } from './graphHelper.js';
- var v1 = [];
- var v2 = [];
- var v3 = [];
- var quadraticAt = curveTool.quadraticAt;
- var v2DistSquare = vec2.distSquare;
- var mathAbs = Math.abs;
- function intersectCurveCircle(curvePoints, center, radius) {
- var p0 = curvePoints[0];
- var p1 = curvePoints[1];
- var p2 = curvePoints[2];
- var d = Infinity;
- var t;
- var radiusSquare = radius * radius;
- var interval = 0.1;
- for (var _t = 0.1; _t <= 0.9; _t += 0.1) {
- v1[0] = quadraticAt(p0[0], p1[0], p2[0], _t);
- v1[1] = quadraticAt(p0[1], p1[1], p2[1], _t);
- var diff = mathAbs(v2DistSquare(v1, center) - radiusSquare);
- if (diff < d) {
- d = diff;
- t = _t;
- }
- } // Assume the segment is monotone,Find root through Bisection method
- // At most 32 iteration
- for (var i = 0; i < 32; i++) {
- // let prev = t - interval;
- var next = t + interval; // v1[0] = quadraticAt(p0[0], p1[0], p2[0], prev);
- // v1[1] = quadraticAt(p0[1], p1[1], p2[1], prev);
- v2[0] = quadraticAt(p0[0], p1[0], p2[0], t);
- v2[1] = quadraticAt(p0[1], p1[1], p2[1], t);
- v3[0] = quadraticAt(p0[0], p1[0], p2[0], next);
- v3[1] = quadraticAt(p0[1], p1[1], p2[1], next);
- var diff = v2DistSquare(v2, center) - radiusSquare;
- if (mathAbs(diff) < 1e-2) {
- break;
- } // let prevDiff = v2DistSquare(v1, center) - radiusSquare;
- var nextDiff = v2DistSquare(v3, center) - radiusSquare;
- interval /= 2;
- if (diff < 0) {
- if (nextDiff >= 0) {
- t = t + interval;
- } else {
- t = t - interval;
- }
- } else {
- if (nextDiff >= 0) {
- t = t - interval;
- } else {
- t = t + interval;
- }
- }
- }
- return t;
- } // Adjust edge to avoid
- export default function adjustEdge(graph, scale) {
- var tmp0 = [];
- var quadraticSubdivide = curveTool.quadraticSubdivide;
- var pts = [[], [], []];
- var pts2 = [[], []];
- var v = [];
- scale /= 2;
- graph.eachEdge(function (edge, idx) {
- var linePoints = edge.getLayout();
- var fromSymbol = edge.getVisual('fromSymbol');
- var toSymbol = edge.getVisual('toSymbol');
- if (!linePoints.__original) {
- linePoints.__original = [vec2.clone(linePoints[0]), vec2.clone(linePoints[1])];
- if (linePoints[2]) {
- linePoints.__original.push(vec2.clone(linePoints[2]));
- }
- }
- var originalPoints = linePoints.__original; // Quadratic curve
- if (linePoints[2] != null) {
- vec2.copy(pts[0], originalPoints[0]);
- vec2.copy(pts[1], originalPoints[2]);
- vec2.copy(pts[2], originalPoints[1]);
- if (fromSymbol && fromSymbol !== 'none') {
- var symbolSize = getSymbolSize(edge.node1);
- var t = intersectCurveCircle(pts, originalPoints[0], symbolSize * scale); // Subdivide and get the second
- quadraticSubdivide(pts[0][0], pts[1][0], pts[2][0], t, tmp0);
- pts[0][0] = tmp0[3];
- pts[1][0] = tmp0[4];
- quadraticSubdivide(pts[0][1], pts[1][1], pts[2][1], t, tmp0);
- pts[0][1] = tmp0[3];
- pts[1][1] = tmp0[4];
- }
- if (toSymbol && toSymbol !== 'none') {
- var symbolSize = getSymbolSize(edge.node2);
- var t = intersectCurveCircle(pts, originalPoints[1], symbolSize * scale); // Subdivide and get the first
- quadraticSubdivide(pts[0][0], pts[1][0], pts[2][0], t, tmp0);
- pts[1][0] = tmp0[1];
- pts[2][0] = tmp0[2];
- quadraticSubdivide(pts[0][1], pts[1][1], pts[2][1], t, tmp0);
- pts[1][1] = tmp0[1];
- pts[2][1] = tmp0[2];
- } // Copy back to layout
- vec2.copy(linePoints[0], pts[0]);
- vec2.copy(linePoints[1], pts[2]);
- vec2.copy(linePoints[2], pts[1]);
- } // Line
- else {
- vec2.copy(pts2[0], originalPoints[0]);
- vec2.copy(pts2[1], originalPoints[1]);
- vec2.sub(v, pts2[1], pts2[0]);
- vec2.normalize(v, v);
- if (fromSymbol && fromSymbol !== 'none') {
- var symbolSize = getSymbolSize(edge.node1);
- vec2.scaleAndAdd(pts2[0], pts2[0], v, symbolSize * scale);
- }
- if (toSymbol && toSymbol !== 'none') {
- var symbolSize = getSymbolSize(edge.node2);
- vec2.scaleAndAdd(pts2[1], pts2[1], v, -symbolSize * scale);
- }
- vec2.copy(linePoints[0], pts2[0]);
- vec2.copy(linePoints[1], pts2[1]);
- }
- });
- }
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