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- #include <iostream>
- #include "opencv2/imgproc.hpp"
- #include "opencv2/highgui.hpp"
- #include "opencv2/ximgproc.hpp"
- using namespace std;
- using namespace cv;
- int main()
- {
- Mat img = imread("opencv-logo.png", IMREAD_COLOR);
- resize(img, img, Size(), 0.5, 0.5, INTER_LINEAR_EXACT);
- /// Threshold the input image
- Mat img_grayscale, img_binary;
- cvtColor(img, img_grayscale,COLOR_BGR2GRAY);
- threshold(img_grayscale, img_binary, 0, 255, THRESH_OTSU | THRESH_BINARY_INV);
- /// Apply thinning to get a skeleton
- Mat img_thinning_ZS, img_thinning_GH;
- ximgproc::thinning(img_binary, img_thinning_ZS, ximgproc::THINNING_ZHANGSUEN);
- ximgproc::thinning(img_binary, img_thinning_GH, ximgproc::THINNING_GUOHALL);
- /// Make 3 channel images from thinning result
- Mat result_ZS(img.rows, img.cols, CV_8UC3), result_GH(img.rows, img.cols, CV_8UC3);
- Mat in[] = { img_thinning_ZS, img_thinning_ZS, img_thinning_ZS };
- Mat in2[] = { img_thinning_GH, img_thinning_GH, img_thinning_GH };
- int from_to[] = { 0,0, 1,1, 2,2 };
- mixChannels( in, 3, &result_ZS, 1, from_to, 3 );
- mixChannels( in2, 3, &result_GH, 1, from_to, 3 );
- /// Combine everything into a canvas
- Mat canvas(img.rows, img.cols * 3, CV_8UC3);
- img.copyTo( canvas( Rect(0, 0, img.cols, img.rows) ) );
- result_ZS.copyTo( canvas( Rect(img.cols, 0, img.cols, img.rows) ) );
- result_GH.copyTo( canvas( Rect(img.cols*2, 0, img.cols, img.rows) ) );
- /// Visualize result
- imshow("Skeleton", canvas); waitKey(0);
- return 0;
- }
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