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- /*
- * Software License Agreement (BSD License)
- *
- * Copyright (c) 2009, Willow Garage, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following
- * disclaimer in the documentation and/or other materials provided
- * with the distribution.
- * * Neither the name of Willow Garage, Inc. nor the names of its
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
- * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- *
- */
- #include <opencv2/calib3d.hpp>
- #include <opencv2/core.hpp>
- #include "test_precomp.hpp"
- static cv::Matx33d randomK(bool is_projective)
- {
- static cv::RNG rng;
- cv::Matx33d K = cv::Matx33d::zeros();
- K(0, 0) = rng.uniform(100, 1000);
- K(1, 1) = rng.uniform(100, 1000);
- if (is_projective)
- {
- K(0, 2) = rng.uniform(-100, 100);
- K(1, 2) = rng.uniform(-100, 100);
- }
- K(2, 2) = 1.0;
- return K;
- }
- void
- generateScene(size_t n_views, size_t n_points, bool is_projective, cv::Matx33d & K, std::vector<cv::Matx33d> & R,
- std::vector<cv::Vec3d> & t, std::vector<cv::Matx34d> & P, cv::Mat_<double> & points3d,
- std::vector<cv::Mat_<double> > & points2d)
- {
- R.resize(n_views);
- t.resize(n_views);
- cv::RNG rng;
- // Generate a bunch of random 3d points in a 0, 1 cube
- points3d.create(3, n_points);
- rng.fill(points3d, cv::RNG::UNIFORM, 0, 1);
- // Generate random intrinsics
- K = randomK(is_projective);
- // Generate random camera poses
- // TODO deal with smooth camera poses (e.g. from a video sequence)
- for (size_t i = 0; i < n_views; ++i)
- {
- // Get a random rotation axis
- cv::Vec3d vec;
- rng.fill(vec, cv::RNG::UNIFORM, 0, 1);
- // Give a random angle to the rotation vector
- vec = vec / cv::norm(vec) * rng.uniform(0.0f, float(2 * CV_PI));
- cv::Rodrigues(vec, R[i]);
- // Create a random translation
- t[i] = cv::Vec3d(rng.uniform(-0.5f, 0.5f), rng.uniform(-0.5f, 0.5f), rng.uniform(1.0f, 2.0f));
- // Make sure the shape is in front of the camera
- cv::Mat_<double> points3d_transformed = cv::Mat(R[i]) * points3d + cv::Mat(t[i]) * cv::Mat_<double> ::ones(1, n_points);
- double min_dist, max_dist;
- cv::minMaxIdx(points3d_transformed.row(2), &min_dist, &max_dist);
- if (min_dist < 0)
- t[i][2] = t[i][2] - min_dist + 1.0;
- }
- // Compute projection matrices
- P.resize(n_views);
- for (size_t i = 0; i < n_views; ++i)
- {
- cv::Matx33d K3 = K, R3 = R[i];
- cv::Vec3d t3 = t[i];
- cv::sfm::projectionFromKRt(K3, R3, t3, P[i]);
- }
- // Compute homogeneous 3d points
- cv::Mat_<double> points3d_homogeneous(4, n_points);
- points3d.copyTo(points3d_homogeneous.rowRange(0, 3));
- points3d_homogeneous.row(3).setTo(1);
- // Project those points for every view
- points2d.resize(n_views);
- for (size_t i = 0; i < n_views; ++i)
- {
- cv::Mat_<double> points2d_tmp = cv::Mat(P[i]) * points3d_homogeneous;
- points2d[i].create(2, n_points);
- for (unsigned char j = 0; j < 2; ++j)
- cv::Mat(points2d_tmp.row(j) / points2d_tmp.row(2)).copyTo(points2d[i].row(j));
- }
- // TODO: remove a certain number of points per view
- // TODO: add a certain number of outliers per view
- }
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