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- // This file is part of OpenCV project.
- // It is subject to the license terms in the LICENSE file found in the top-level directory
- // of this distribution and at http://opencv.org/license.html
- // This code is also subject to the license terms in the LICENSE_WillowGarage.md file found in this module's directory
- #include "test_precomp.hpp"
- namespace opencv_test { namespace {
- class CV_RgbdDepthTo3dTest: public cvtest::BaseTest
- {
- public:
- CV_RgbdDepthTo3dTest()
- {
- }
- ~CV_RgbdDepthTo3dTest()
- {
- }
- protected:
- void
- run(int)
- {
- try
- {
- // K from a VGA Kinect
- Mat K = (Mat_<float>(3, 3) << 525., 0., 319.5, 0., 525., 239.5, 0., 0., 1.);
- // Create a random depth image
- RNG rng;
- Mat_<float> depth(480, 640);
- rng.fill(depth, RNG::UNIFORM, 0, 100);
- // Create some 3d points on the plane
- int rows = depth.rows, cols = depth.cols;
- Mat_<Vec3f> points3d;
- depthTo3d(depth, K, points3d);
- // Make sure the points belong to the plane
- Mat points = points3d.reshape(1, rows*cols);
- Mat image_points;
- Mat rvec;
- Rodrigues(Mat::eye(3,3,CV_32F),rvec);
- Mat tvec = (Mat_<float>(1,3) << 0, 0, 0);
- projectPoints(points, rvec, tvec, K, Mat(), image_points);
- image_points = image_points.reshape(2, rows);
- float avg_diff = 0;
- for (int y = 0; y < rows; ++y)
- for (int x = 0; x < cols; ++x)
- avg_diff += (float)cv::norm(image_points.at<Vec2f>(y,x) - Vec2f((float)x,(float)y));
- // Verify the function works
- ASSERT_LE(avg_diff/rows/cols, 1e-4) << "Average error for ground truth is: " << (avg_diff / rows / cols);
- } catch (...)
- {
- ts->set_failed_test_info(cvtest::TS::FAIL_MISMATCH);
- }
- ts->set_failed_test_info(cvtest::TS::OK);
- }
- };
- TEST(Rgbd_DepthTo3d, compute)
- {
- CV_RgbdDepthTo3dTest test;
- test.safe_run();
- }
- }} // namespace
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