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- // This file is part of OpenCV project.
- // It is subject to the license terms in the LICENSE file found in the top-level directory
- // of this distribution and at http://opencv.org/license.html
- // This code is also subject to the license terms in the LICENSE_WillowGarage.md file found in this module's directory
- #include "test_precomp.hpp"
- #include <opencv2/rgbd.hpp>
- #include <opencv2/calib3d.hpp>
- namespace opencv_test { namespace {
- #if 0
- Point3f
- rayPlaneIntersection(Point2f uv, const Mat& centroid, const Mat& normal, const Mat_<float>& Kinv)
- {
- Matx33d dKinv(Kinv);
- Vec3d dNormal(normal);
- return rayPlaneIntersection(Vec3d(uv.x, uv.y, 1), centroid.dot(normal), dNormal, dKinv);
- }
- #endif
- Vec3f
- rayPlaneIntersection(const Vec3d& uv1, double centroid_dot_normal, const Vec3d& normal, const Matx33d& Kinv)
- {
- Matx31d L = Kinv * uv1; //a ray passing through camera optical center
- //and uv.
- L = L * (1.0 / cv::norm(L));
- double LdotNormal = L.dot(normal);
- double d;
- if (std::fabs(LdotNormal) > 1e-9)
- {
- d = centroid_dot_normal / LdotNormal;
- }
- else
- {
- d = 1.0;
- std::cout << "warning, LdotNormal nearly 0! " << LdotNormal << std::endl;
- std::cout << "contents of L, Normal: " << Mat(L) << ", " << Mat(normal) << std::endl;
- }
- Vec3f xyz((float)(d * L(0)), (float)(d * L(1)), (float)(d * L(2)));
- return xyz;
- }
- const int W = 640;
- const int H = 480;
- //int window_size = 5;
- float focal_length = 525;
- float cx = W / 2.f + 0.5f;
- float cy = H / 2.f + 0.5f;
- Mat K = (Mat_<double>(3, 3) << focal_length, 0, cx, 0, focal_length, cy, 0, 0, 1);
- Mat Kinv = K.inv();
- void points3dToDepth16U(const Mat_<Vec3f>& points3d, Mat& depthMap);
- void points3dToDepth16U(const Mat_<Vec3f>& points3d, Mat& depthMap)
- {
- std::vector<Point3f> points3dvec;
- for(int i = 0; i < H; i++)
- for(int j = 0; j < W; j++)
- points3dvec.push_back(Point3f(points3d(i,j)[0], points3d(i,j)[1], points3d(i,j)[2]));
- std::vector<Point2f> img_points;
- depthMap = Mat::zeros(H, W, CV_32F);
- Vec3f R(0.0,0.0,0.0);
- Vec3f T(0.0,0.0,0.0);
- cv::projectPoints(points3dvec, R, T, K, Mat(), img_points);
- int index = 0;
- for(int i = 0; i < H; i++)
- {
- for(int j = 0; j < W; j++)
- {
- float value = (points3d.at<Vec3f>(i, j))[2]; // value is the z
- depthMap.at<float>(cvRound(img_points[index].y), cvRound(img_points[index].x)) = value;
- index++;
- }
- }
- depthMap.convertTo(depthMap, CV_16U, 1000);
- }
- static RNG rng;
- struct Plane
- {
- Vec3d n, p;
- double p_dot_n;
- Plane()
- {
- n[0] = rng.uniform(-0.5, 0.5);
- n[1] = rng.uniform(-0.5, 0.5);
- n[2] = -0.3; //rng.uniform(-1.f, 0.5f);
- n = n / cv::norm(n);
- set_d((float)rng.uniform(-2.0, 0.6));
- }
- void
- set_d(float d)
- {
- p = Vec3d(0, 0, d / n[2]);
- p_dot_n = p.dot(n);
- }
- Vec3f
- intersection(float u, float v, const Matx33f& Kinv_in) const
- {
- return rayPlaneIntersection(Vec3d(u, v, 1), p_dot_n, n, Kinv_in);
- }
- };
- void
- gen_points_3d(std::vector<Plane>& planes_out, Mat_<unsigned char> &plane_mask, Mat& points3d, Mat& normals,
- int n_planes)
- {
- std::vector<Plane> planes;
- for (int i = 0; i < n_planes; i++)
- {
- Plane px;
- for (int j = 0; j < 1; j++)
- {
- px.set_d(rng.uniform(-3.f, -0.5f));
- planes.push_back(px);
- }
- }
- Mat_ < Vec3f > outp(H, W);
- Mat_ < Vec3f > outn(H, W);
- plane_mask.create(H, W);
- // n ( r - r_0) = 0
- // n * r_0 = d
- //
- // r_0 = (0,0,0)
- // r[0]
- for (int v = 0; v < H; v++)
- {
- for (int u = 0; u < W; u++)
- {
- unsigned int plane_index = (unsigned int)((u / float(W)) * planes.size());
- Plane plane = planes[plane_index];
- outp(v, u) = plane.intersection((float)u, (float)v, Kinv);
- outn(v, u) = plane.n;
- plane_mask(v, u) = (uchar)plane_index;
- }
- }
- planes_out = planes;
- points3d = outp;
- normals = outn;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- class CV_RgbdNormalsTest: public cvtest::BaseTest
- {
- public:
- CV_RgbdNormalsTest()
- {
- }
- ~CV_RgbdNormalsTest()
- {
- }
- protected:
- void
- run(int)
- {
- try
- {
- Mat_<unsigned char> plane_mask;
- for (unsigned char i = 0; i < 3; ++i)
- {
- RgbdNormals::RGBD_NORMALS_METHOD method;
- // inner vector: whether it's 1 plane or 3 planes
- // outer vector: float or double
- std::vector<std::vector<float> > errors(2);
- errors[0].resize(4);
- errors[1].resize(4);
- switch (i)
- {
- case 0:
- method = RgbdNormals::RGBD_NORMALS_METHOD_FALS;
- std::cout << std::endl << "*** FALS" << std::endl;
- errors[0][0] = 0.006f;
- errors[0][1] = 0.03f;
- errors[1][0] = 0.0001f;
- errors[1][1] = 0.02f;
- break;
- case 1:
- method = RgbdNormals::RGBD_NORMALS_METHOD_LINEMOD;
- std::cout << std::endl << "*** LINEMOD" << std::endl;
- errors[0][0] = 0.04f;
- errors[0][1] = 0.07f;
- errors[0][2] = 0.04f; // depth 16U 1 plane
- errors[0][3] = 0.07f; // depth 16U 3 planes
- errors[1][0] = 0.05f;
- errors[1][1] = 0.08f;
- errors[1][2] = 0.05f; // depth 16U 1 plane
- errors[1][3] = 0.08f; // depth 16U 3 planes
- break;
- case 2:
- method = RgbdNormals::RGBD_NORMALS_METHOD_SRI;
- std::cout << std::endl << "*** SRI" << std::endl;
- errors[0][0] = 0.02f;
- errors[0][1] = 0.04f;
- errors[1][0] = 0.02f;
- errors[1][1] = 0.04f;
- break;
- default:
- method = (RgbdNormals::RGBD_NORMALS_METHOD)-1;
- CV_Error(0, "");
- }
- for (unsigned char j = 0; j < 2; ++j)
- {
- int depth = (j % 2 == 0) ? CV_32F : CV_64F;
- if (depth == CV_32F)
- std::cout << "* float" << std::endl;
- else
- std::cout << "* double" << std::endl;
- RgbdNormals normals_computer(H, W, depth, K, 5, method);
- normals_computer.initialize();
- std::vector<Plane> plane_params;
- Mat points3d, ground_normals;
- // 1 plane, continuous scene, very low error..
- std::cout << "1 plane - input 3d points" << std::endl;
- float err_mean = 0;
- for (int ii = 0; ii < 5; ++ii)
- {
- gen_points_3d(plane_params, plane_mask, points3d, ground_normals, 1);
- err_mean += testit(points3d, ground_normals, normals_computer);
- }
- std::cout << "mean diff: " << (err_mean / 5) << std::endl;
- EXPECT_LE(err_mean/5, errors[j][0])<< " thresh: " << errors[j][0] << std::endl;
- // 3 discontinuities, more error expected.
- std::cout << "3 planes" << std::endl;
- err_mean = 0;
- for (int ii = 0; ii < 5; ++ii)
- {
- gen_points_3d(plane_params, plane_mask, points3d, ground_normals, 3);
- err_mean += testit(points3d, ground_normals, normals_computer);
- }
- std::cout << "mean diff: " << (err_mean / 5) << std::endl;
- EXPECT_LE(err_mean/5, errors[j][1])<< "mean diff: " << (err_mean/5) << " thresh: " << errors[j][1] << std::endl;
- if(method == RgbdNormals::RGBD_NORMALS_METHOD_LINEMOD)
- {
- // depth 16U test
- std::cout << "** depth 16U - 1 plane" << std::endl;
- err_mean = 0;
- for (int ii = 0; ii < 5; ++ii)
- {
- gen_points_3d(plane_params, plane_mask, points3d, ground_normals, 1);
- Mat depthMap;
- points3dToDepth16U(points3d, depthMap);
- err_mean += testit(depthMap, ground_normals, normals_computer);
- }
- std::cout << "mean diff: " << (err_mean / 5) << std::endl;
- EXPECT_LE(err_mean/5, errors[j][2])<< " thresh: " << errors[j][2] << std::endl;
- std::cout << "** depth 16U - 3 plane" << std::endl;
- err_mean = 0;
- for (int ii = 0; ii < 5; ++ii)
- {
- gen_points_3d(plane_params, plane_mask, points3d, ground_normals, 3);
- Mat depthMap;
- points3dToDepth16U(points3d, depthMap);
- err_mean += testit(depthMap, ground_normals, normals_computer);
- }
- std::cout << "mean diff: " << (err_mean / 5) << std::endl;
- EXPECT_LE(err_mean/5, errors[j][3])<< "mean diff: " << (err_mean/5) << " thresh: " << errors[j][3] << std::endl;
- }
- }
- }
- //TODO test NaNs in data
- } catch (...)
- {
- ts->set_failed_test_info(cvtest::TS::FAIL_MISMATCH);
- }
- ts->set_failed_test_info(cvtest::TS::OK);
- }
- float
- testit(const Mat & points3d, const Mat & in_ground_normals, const RgbdNormals & normals_computer)
- {
- TickMeter tm;
- tm.start();
- Mat in_normals;
- if (normals_computer.getMethod() == RgbdNormals::RGBD_NORMALS_METHOD_LINEMOD && points3d.channels() == 3)
- {
- std::vector<Mat> channels;
- split(points3d, channels);
- normals_computer(channels[2], in_normals);
- }
- else
- normals_computer(points3d, in_normals);
- tm.stop();
- Mat_<Vec3f> normals, ground_normals;
- in_normals.convertTo(normals, CV_32FC3);
- in_ground_normals.convertTo(ground_normals, CV_32FC3);
- float err = 0;
- for (int y = 0; y < normals.rows; ++y)
- for (int x = 0; x < normals.cols; ++x)
- {
- Vec3f vec1 = normals(y, x), vec2 = ground_normals(y, x);
- vec1 = vec1 / cv::norm(vec1);
- vec2 = vec2 / cv::norm(vec2);
- float dot = vec1.dot(vec2);
- // Just for rounding errors
- if (std::abs(dot) < 1)
- err += std::min(std::acos(dot), std::acos(-dot));
- }
- err /= normals.rows * normals.cols;
- std::cout << "Average error: " << err << " Speed: " << tm.getTimeMilli() << " ms" << std::endl;
- return err;
- }
- };
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- class CV_RgbdPlaneTest: public cvtest::BaseTest
- {
- public:
- CV_RgbdPlaneTest()
- {
- }
- ~CV_RgbdPlaneTest()
- {
- }
- protected:
- void
- run(int)
- {
- try
- {
- RgbdPlane plane_computer;
- std::vector<Plane> planes;
- Mat points3d, ground_normals;
- Mat_<unsigned char> plane_mask;
- gen_points_3d(planes, plane_mask, points3d, ground_normals, 1);
- testit(planes, plane_mask, points3d, plane_computer); // 1 plane, continuous scene, very low error..
- for (int ii = 0; ii < 10; ii++)
- {
- gen_points_3d(planes, plane_mask, points3d, ground_normals, 3); //three planes
- testit(planes, plane_mask, points3d, plane_computer); // 3 discontinuities, more error expected.
- }
- } catch (...)
- {
- ts->set_failed_test_info(cvtest::TS::FAIL_MISMATCH);
- }
- ts->set_failed_test_info(cvtest::TS::OK);
- }
- void
- testit(const std::vector<Plane> & gt_planes, const Mat & gt_plane_mask, const Mat & points3d,
- RgbdPlane & plane_computer)
- {
- for (char i_test = 0; i_test < 2; ++i_test)
- {
- TickMeter tm1, tm2;
- Mat plane_mask;
- std::vector<Vec4f> plane_coefficients;
- if (i_test == 0)
- {
- tm1.start();
- // First, get the normals
- int depth = CV_32F;
- RgbdNormals normals_computer(H, W, depth, K, 5, RgbdNormals::RGBD_NORMALS_METHOD_FALS);
- Mat normals;
- normals_computer(points3d, normals);
- tm1.stop();
- tm2.start();
- plane_computer(points3d, normals, plane_mask, plane_coefficients);
- tm2.stop();
- }
- else
- {
- tm2.start();
- plane_computer(points3d, plane_mask, plane_coefficients);
- tm2.stop();
- }
- // Compare each found plane to each ground truth plane
- int n_planes = (int)plane_coefficients.size();
- int n_gt_planes = (int)gt_planes.size();
- Mat_<int> matching(n_gt_planes, n_planes);
- for (int j = 0; j < n_gt_planes; ++j)
- {
- Mat gt_mask = gt_plane_mask == j;
- int n_gt = countNonZero(gt_mask);
- int n_max = 0, i_max = 0;
- for (int i = 0; i < n_planes; ++i)
- {
- Mat dst;
- bitwise_and(gt_mask, plane_mask == i, dst);
- matching(j, i) = countNonZero(dst);
- if (matching(j, i) > n_max)
- {
- n_max = matching(j, i);
- i_max = i;
- }
- }
- // Get the best match
- ASSERT_LE(float(n_max - n_gt) / n_gt, 0.001);
- // Compare the normals
- Vec3d normal(plane_coefficients[i_max][0], plane_coefficients[i_max][1], plane_coefficients[i_max][2]);
- ASSERT_GE(std::abs(gt_planes[j].n.dot(normal)), 0.95);
- }
- std::cout << " Speed: ";
- if (i_test == 0)
- std::cout << "normals " << tm1.getTimeMilli() << " ms and ";
- std::cout << "plane " << tm2.getTimeMilli() << " ms " << std::endl;
- }
- }
- };
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- TEST(Rgbd_Normals, compute)
- {
- CV_RgbdNormalsTest test;
- test.safe_run();
- }
- TEST(Rgbd_Plane, compute)
- {
- CV_RgbdPlaneTest test;
- test.safe_run();
- }
- TEST(Rgbd_Plane, regression_2309_valgrind_check)
- {
- Mat points(640, 480, CV_32FC3, Scalar::all(0));
- rgbd::RgbdPlane plane_detector;
- plane_detector.setBlockSize(9); // Note, 640%9 is 1 and 480%9 is 3
- Mat mask;
- std::vector<cv::Vec4f> planes;
- plane_detector(points, mask, planes); // Will corrupt memory; valgrind gets triggered
- }
- }} // namespace
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