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- /*M///////////////////////////////////////////////////////////////////////////////////////
- //
- // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
- //
- // By downloading, copying, installing or using the software you agree to this license.
- // If you do not agree to this license, do not download, install,
- // copy or use the software.
- //
- //
- // License Agreement
- // For Open Source Computer Vision Library
- //
- // Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
- // Copyright (C) 2009, Willow Garage Inc., all rights reserved.
- // Third party copyrights are property of their respective owners.
- //
- // Redistribution and use in source and binary forms, with or without modification,
- // are permitted provided that the following conditions are met:
- //
- // * Redistribution's of source code must retain the above copyright notice,
- // this list of conditions and the following disclaimer.
- //
- // * Redistribution's in binary form must reproduce the above copyright notice,
- // this list of conditions and the following disclaimer in the documentation
- // and/or other materials provided with the distribution.
- //
- // * The name of the copyright holders may not be used to endorse or promote products
- // derived from this software without specific prior written permission.
- //
- // This software is provided by the copyright holders and contributors "as is" and
- // any express or implied warranties, including, but not limited to, the implied
- // warranties of merchantability and fitness for a particular purpose are disclaimed.
- // In no event shall the Intel Corporation or contributors be liable for any direct,
- // indirect, incidental, special, exemplary, or consequential damages
- // (including, but not limited to, procurement of substitute goods or services;
- // loss of use, data, or profits; or business interruption) however caused
- // and on any theory of liability, whether in contract, strict liability,
- // or tort (including negligence or otherwise) arising in any way out of
- // the use of this software, even if advised of the possibility of such damage.
- //
- //M*/
- #include "test_precomp.hpp"
- #ifdef HAVE_CUDA
- namespace opencv_test { namespace {
- namespace
- {
- cv::Mat createTransformMatrix(cv::Size srcSize, double angle)
- {
- cv::Mat M(3, 3, CV_64FC1);
- M.at<double>(0, 0) = std::cos(angle); M.at<double>(0, 1) = -std::sin(angle); M.at<double>(0, 2) = srcSize.width / 2;
- M.at<double>(1, 0) = std::sin(angle); M.at<double>(1, 1) = std::cos(angle); M.at<double>(1, 2) = 0.0;
- M.at<double>(2, 0) = 0.0 ; M.at<double>(2, 1) = 0.0 ; M.at<double>(2, 2) = 1.0;
- return M;
- }
- }
- ///////////////////////////////////////////////////////////////////
- // Test buildWarpPerspectiveMaps
- PARAM_TEST_CASE(BuildWarpPerspectiveMaps, cv::cuda::DeviceInfo, cv::Size, Inverse)
- {
- cv::cuda::DeviceInfo devInfo;
- cv::Size size;
- bool inverse;
- virtual void SetUp()
- {
- devInfo = GET_PARAM(0);
- size = GET_PARAM(1);
- inverse = GET_PARAM(2);
- cv::cuda::setDevice(devInfo.deviceID());
- }
- };
- CUDA_TEST_P(BuildWarpPerspectiveMaps, Accuracy)
- {
- cv::Mat M = createTransformMatrix(size, CV_PI / 4);
- cv::cuda::GpuMat xmap, ymap;
- cv::cuda::buildWarpPerspectiveMaps(M, inverse, size, xmap, ymap);
- cv::Mat src = randomMat(randomSize(200, 400), CV_8UC1);
- int interpolation = cv::INTER_NEAREST;
- int borderMode = cv::BORDER_CONSTANT;
- int flags = interpolation;
- if (inverse)
- flags |= cv::WARP_INVERSE_MAP;
- cv::Mat dst;
- cv::remap(src, dst, cv::Mat(xmap), cv::Mat(ymap), interpolation, borderMode);
- cv::Mat dst_gold;
- cv::warpPerspective(src, dst_gold, M, size, flags, borderMode);
- EXPECT_MAT_NEAR(dst_gold, dst, 0.0);
- }
- INSTANTIATE_TEST_CASE_P(CUDA_Warping, BuildWarpPerspectiveMaps, testing::Combine(
- ALL_DEVICES,
- DIFFERENT_SIZES,
- DIRECT_INVERSE));
- ///////////////////////////////////////////////////////////////////
- // Gold implementation
- namespace
- {
- template <typename T, template <typename> class Interpolator> void warpPerspectiveImpl(const cv::Mat& src, const cv::Mat& M, cv::Size dsize, cv::Mat& dst, int borderType, cv::Scalar borderVal)
- {
- const int cn = src.channels();
- dst.create(dsize, src.type());
- for (int y = 0; y < dsize.height; ++y)
- {
- for (int x = 0; x < dsize.width; ++x)
- {
- float coeff = static_cast<float>(M.at<double>(2, 0) * x + M.at<double>(2, 1) * y + M.at<double>(2, 2));
- float xcoo = static_cast<float>((M.at<double>(0, 0) * x + M.at<double>(0, 1) * y + M.at<double>(0, 2)) / coeff);
- float ycoo = static_cast<float>((M.at<double>(1, 0) * x + M.at<double>(1, 1) * y + M.at<double>(1, 2)) / coeff);
- for (int c = 0; c < cn; ++c)
- dst.at<T>(y, x * cn + c) = Interpolator<T>::getValue(src, ycoo, xcoo, c, borderType, borderVal);
- }
- }
- }
- void warpPerspectiveGold(const cv::Mat& src, const cv::Mat& M, bool inverse, cv::Size dsize, cv::Mat& dst, int interpolation, int borderType, cv::Scalar borderVal)
- {
- typedef void (*func_t)(const cv::Mat& src, const cv::Mat& M, cv::Size dsize, cv::Mat& dst, int borderType, cv::Scalar borderVal);
- static const func_t nearest_funcs[] =
- {
- warpPerspectiveImpl<unsigned char, NearestInterpolator>,
- warpPerspectiveImpl<signed char, NearestInterpolator>,
- warpPerspectiveImpl<unsigned short, NearestInterpolator>,
- warpPerspectiveImpl<short, NearestInterpolator>,
- warpPerspectiveImpl<int, NearestInterpolator>,
- warpPerspectiveImpl<float, NearestInterpolator>
- };
- static const func_t linear_funcs[] =
- {
- warpPerspectiveImpl<unsigned char, LinearInterpolator>,
- warpPerspectiveImpl<signed char, LinearInterpolator>,
- warpPerspectiveImpl<unsigned short, LinearInterpolator>,
- warpPerspectiveImpl<short, LinearInterpolator>,
- warpPerspectiveImpl<int, LinearInterpolator>,
- warpPerspectiveImpl<float, LinearInterpolator>
- };
- static const func_t cubic_funcs[] =
- {
- warpPerspectiveImpl<unsigned char, CubicInterpolator>,
- warpPerspectiveImpl<signed char, CubicInterpolator>,
- warpPerspectiveImpl<unsigned short, CubicInterpolator>,
- warpPerspectiveImpl<short, CubicInterpolator>,
- warpPerspectiveImpl<int, CubicInterpolator>,
- warpPerspectiveImpl<float, CubicInterpolator>
- };
- static const func_t* funcs[] = {nearest_funcs, linear_funcs, cubic_funcs};
- if (inverse)
- funcs[interpolation][src.depth()](src, M, dsize, dst, borderType, borderVal);
- else
- {
- cv::Mat iM;
- cv::invert(M, iM);
- funcs[interpolation][src.depth()](src, iM, dsize, dst, borderType, borderVal);
- }
- }
- }
- ///////////////////////////////////////////////////////////////////
- // Test
- PARAM_TEST_CASE(WarpPerspective, cv::cuda::DeviceInfo, cv::Size, MatType, Inverse, Interpolation, BorderType, UseRoi)
- {
- cv::cuda::DeviceInfo devInfo;
- cv::Size size;
- int type;
- bool inverse;
- int interpolation;
- int borderType;
- bool useRoi;
- virtual void SetUp()
- {
- devInfo = GET_PARAM(0);
- size = GET_PARAM(1);
- type = GET_PARAM(2);
- inverse = GET_PARAM(3);
- interpolation = GET_PARAM(4);
- borderType = GET_PARAM(5);
- useRoi = GET_PARAM(6);
- cv::cuda::setDevice(devInfo.deviceID());
- }
- };
- CUDA_TEST_P(WarpPerspective, Accuracy)
- {
- cv::Mat src = randomMat(size, type);
- cv::Mat M = createTransformMatrix(size, CV_PI / 3);
- int flags = interpolation;
- if (inverse)
- flags |= cv::WARP_INVERSE_MAP;
- cv::Scalar val = randomScalar(0.0, 255.0);
- cv::cuda::GpuMat dst = createMat(size, type, useRoi);
- cv::cuda::warpPerspective(loadMat(src, useRoi), dst, M, size, flags, borderType, val);
- cv::Mat dst_gold;
- warpPerspectiveGold(src, M, inverse, size, dst_gold, interpolation, borderType, val);
- EXPECT_MAT_NEAR(dst_gold, dst, src.depth() == CV_32F ? 1e-1 : 1.0);
- }
- INSTANTIATE_TEST_CASE_P(CUDA_Warping, WarpPerspective, testing::Combine(
- ALL_DEVICES,
- DIFFERENT_SIZES,
- testing::Values(MatType(CV_8UC1), MatType(CV_8UC3), MatType(CV_8UC4), MatType(CV_16UC1), MatType(CV_16UC3), MatType(CV_16UC4), MatType(CV_32FC1), MatType(CV_32FC3), MatType(CV_32FC4)),
- DIRECT_INVERSE,
- testing::Values(Interpolation(cv::INTER_NEAREST), Interpolation(cv::INTER_LINEAR), Interpolation(cv::INTER_CUBIC)),
- testing::Values(BorderType(cv::BORDER_REFLECT101), BorderType(cv::BORDER_REPLICATE), BorderType(cv::BORDER_REFLECT), BorderType(cv::BORDER_WRAP)),
- WHOLE_SUBMAT));
- ///////////////////////////////////////////////////////////////////
- // Test NPP
- PARAM_TEST_CASE(WarpPerspectiveNPP, cv::cuda::DeviceInfo, MatType, Inverse, Interpolation)
- {
- cv::cuda::DeviceInfo devInfo;
- int type;
- bool inverse;
- int interpolation;
- virtual void SetUp()
- {
- devInfo = GET_PARAM(0);
- type = GET_PARAM(1);
- inverse = GET_PARAM(2);
- interpolation = GET_PARAM(3);
- cv::cuda::setDevice(devInfo.deviceID());
- }
- };
- CUDA_TEST_P(WarpPerspectiveNPP, Accuracy)
- {
- cv::Mat src = readImageType("stereobp/aloe-L.png", type);
- ASSERT_FALSE(src.empty());
- cv::Mat M = createTransformMatrix(src.size(), CV_PI / 4);
- int flags = interpolation;
- if (inverse)
- flags |= cv::WARP_INVERSE_MAP;
- cv::cuda::GpuMat dst;
- cv::cuda::warpPerspective(loadMat(src), dst, M, src.size(), flags);
- cv::Mat dst_gold;
- warpPerspectiveGold(src, M, inverse, src.size(), dst_gold, interpolation, cv::BORDER_CONSTANT, cv::Scalar::all(0));
- EXPECT_MAT_SIMILAR(dst_gold, dst, 2e-2);
- }
- INSTANTIATE_TEST_CASE_P(CUDA_Warping, WarpPerspectiveNPP, testing::Combine(
- ALL_DEVICES,
- testing::Values(MatType(CV_8UC1), MatType(CV_8UC3), MatType(CV_8UC4), MatType(CV_32FC1), MatType(CV_32FC3), MatType(CV_32FC4)),
- DIRECT_INVERSE,
- testing::Values(Interpolation(cv::INTER_NEAREST), Interpolation(cv::INTER_LINEAR), Interpolation(cv::INTER_CUBIC))));
- }} // namespace
- #endif // HAVE_CUDA
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