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- /*M///////////////////////////////////////////////////////////////////////////////////////
- //
- // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
- //
- // By downloading, copying, installing or using the software you agree to this license.
- // If you do not agree to this license, do not download, install,
- // copy or use the software.
- //
- //
- // License Agreement
- // For Open Source Computer Vision Library
- //
- // Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
- // Copyright (C) 2009, Willow Garage Inc., all rights reserved.
- // Third party copyrights are property of their respective owners.
- //
- // Redistribution and use in source and binary forms, with or without modification,
- // are permitted provided that the following conditions are met:
- //
- // * Redistribution's of source code must retain the above copyright notice,
- // this list of conditions and the following disclaimer.
- //
- // * Redistribution's in binary form must reproduce the above copyright notice,
- // this list of conditions and the following disclaimer in the documentation
- // and/or other materials provided with the distribution.
- //
- // * The name of the copyright holders may not be used to endorse or promote products
- // derived from this software without specific prior written permission.
- //
- // This software is provided by the copyright holders and contributors "as is" and
- // any express or implied warranties, including, but not limited to, the implied
- // warranties of merchantability and fitness for a particular purpose are disclaimed.
- // In no event shall the Intel Corporation or contributors be liable for any direct,
- // indirect, incidental, special, exemplary, or consequential damages
- // (including, but not limited to, procurement of substitute goods or services;
- // loss of use, data, or profits; or business interruption) however caused
- // and on any theory of liability, whether in contract, strict liability,
- // or tort (including negligence or otherwise) arising in any way out of
- // the use of this software, even if advised of the possibility of such damage.
- //
- //M*/
- #ifndef OPENCV_CUDALEGACY_HPP
- #define OPENCV_CUDALEGACY_HPP
- #include "opencv2/core/cuda.hpp"
- #include "opencv2/cudalegacy/NCV.hpp"
- #include "opencv2/cudalegacy/NPP_staging.hpp"
- #include "opencv2/cudalegacy/NCVPyramid.hpp"
- #include "opencv2/cudalegacy/NCVHaarObjectDetection.hpp"
- #include "opencv2/cudalegacy/NCVBroxOpticalFlow.hpp"
- #include "opencv2/video/background_segm.hpp"
- /**
- @addtogroup cuda
- @{
- @defgroup cudalegacy Legacy support
- @}
- */
- namespace cv { namespace cuda {
- //! @addtogroup cudalegacy
- //! @{
- //
- // ImagePyramid
- //
- class CV_EXPORTS ImagePyramid : public Algorithm
- {
- public:
- virtual void getLayer(OutputArray outImg, Size outRoi, Stream& stream = Stream::Null()) const = 0;
- };
- CV_EXPORTS Ptr<ImagePyramid> createImagePyramid(InputArray img, int nLayers = -1, Stream& stream = Stream::Null());
- //
- // GMG
- //
- /** @brief Background/Foreground Segmentation Algorithm.
- The class discriminates between foreground and background pixels by building and maintaining a model
- of the background. Any pixel which does not fit this model is then deemed to be foreground. The
- class implements algorithm described in @cite Gold2012 .
- */
- class CV_EXPORTS BackgroundSubtractorGMG : public cv::BackgroundSubtractor
- {
- public:
- using cv::BackgroundSubtractor::apply;
- virtual void apply(InputArray image, OutputArray fgmask, double learningRate, Stream& stream) = 0;
- virtual int getMaxFeatures() const = 0;
- virtual void setMaxFeatures(int maxFeatures) = 0;
- virtual double getDefaultLearningRate() const = 0;
- virtual void setDefaultLearningRate(double lr) = 0;
- virtual int getNumFrames() const = 0;
- virtual void setNumFrames(int nframes) = 0;
- virtual int getQuantizationLevels() const = 0;
- virtual void setQuantizationLevels(int nlevels) = 0;
- virtual double getBackgroundPrior() const = 0;
- virtual void setBackgroundPrior(double bgprior) = 0;
- virtual int getSmoothingRadius() const = 0;
- virtual void setSmoothingRadius(int radius) = 0;
- virtual double getDecisionThreshold() const = 0;
- virtual void setDecisionThreshold(double thresh) = 0;
- virtual bool getUpdateBackgroundModel() const = 0;
- virtual void setUpdateBackgroundModel(bool update) = 0;
- virtual double getMinVal() const = 0;
- virtual void setMinVal(double val) = 0;
- virtual double getMaxVal() const = 0;
- virtual void setMaxVal(double val) = 0;
- };
- /** @brief Creates GMG Background Subtractor
- @param initializationFrames Number of frames of video to use to initialize histograms.
- @param decisionThreshold Value above which pixel is determined to be FG.
- */
- CV_EXPORTS Ptr<cuda::BackgroundSubtractorGMG>
- createBackgroundSubtractorGMG(int initializationFrames = 120, double decisionThreshold = 0.8);
- //
- // FGD
- //
- /** @brief The class discriminates between foreground and background pixels by building and maintaining a model
- of the background.
- Any pixel which does not fit this model is then deemed to be foreground. The class implements
- algorithm described in @cite FGD2003 .
- @sa BackgroundSubtractor
- */
- class CV_EXPORTS BackgroundSubtractorFGD : public cv::BackgroundSubtractor
- {
- public:
- /** @brief Returns the output foreground regions calculated by findContours.
- @param foreground_regions Output array (CPU memory).
- */
- virtual void getForegroundRegions(OutputArrayOfArrays foreground_regions) = 0;
- };
- struct CV_EXPORTS FGDParams
- {
- int Lc; //!< Quantized levels per 'color' component. Power of two, typically 32, 64 or 128.
- int N1c; //!< Number of color vectors used to model normal background color variation at a given pixel.
- int N2c; //!< Number of color vectors retained at given pixel. Must be > N1c, typically ~ 5/3 of N1c.
- //!< Used to allow the first N1c vectors to adapt over time to changing background.
- int Lcc; //!< Quantized levels per 'color co-occurrence' component. Power of two, typically 16, 32 or 64.
- int N1cc; //!< Number of color co-occurrence vectors used to model normal background color variation at a given pixel.
- int N2cc; //!< Number of color co-occurrence vectors retained at given pixel. Must be > N1cc, typically ~ 5/3 of N1cc.
- //!< Used to allow the first N1cc vectors to adapt over time to changing background.
- bool is_obj_without_holes; //!< If TRUE we ignore holes within foreground blobs. Defaults to TRUE.
- int perform_morphing; //!< Number of erode-dilate-erode foreground-blob cleanup iterations.
- //!< These erase one-pixel junk blobs and merge almost-touching blobs. Default value is 1.
- float alpha1; //!< How quickly we forget old background pixel values seen. Typically set to 0.1.
- float alpha2; //!< "Controls speed of feature learning". Depends on T. Typical value circa 0.005.
- float alpha3; //!< Alternate to alpha2, used (e.g.) for quicker initial convergence. Typical value 0.1.
- float delta; //!< Affects color and color co-occurrence quantization, typically set to 2.
- float T; //!< A percentage value which determines when new features can be recognized as new background. (Typically 0.9).
- float minArea; //!< Discard foreground blobs whose bounding box is smaller than this threshold.
- //! default Params
- FGDParams();
- };
- /** @brief Creates FGD Background Subtractor
- @param params Algorithm's parameters. See @cite FGD2003 for explanation.
- */
- CV_EXPORTS Ptr<cuda::BackgroundSubtractorFGD>
- createBackgroundSubtractorFGD(const FGDParams& params = FGDParams());
- //
- // Optical flow
- //
- //! Calculates optical flow for 2 images using block matching algorithm */
- CV_EXPORTS void calcOpticalFlowBM(const GpuMat& prev, const GpuMat& curr,
- Size block_size, Size shift_size, Size max_range, bool use_previous,
- GpuMat& velx, GpuMat& vely, GpuMat& buf,
- Stream& stream = Stream::Null());
- class CV_EXPORTS FastOpticalFlowBM
- {
- public:
- void operator ()(const GpuMat& I0, const GpuMat& I1, GpuMat& flowx, GpuMat& flowy, int search_window = 21, int block_window = 7, Stream& s = Stream::Null());
- private:
- GpuMat buffer;
- GpuMat extended_I0;
- GpuMat extended_I1;
- };
- /** @brief Interpolates frames (images) using provided optical flow (displacement field).
- @param frame0 First frame (32-bit floating point images, single channel).
- @param frame1 Second frame. Must have the same type and size as frame0 .
- @param fu Forward horizontal displacement.
- @param fv Forward vertical displacement.
- @param bu Backward horizontal displacement.
- @param bv Backward vertical displacement.
- @param pos New frame position.
- @param newFrame Output image.
- @param buf Temporary buffer, will have width x 6\*height size, CV_32FC1 type and contain 6
- GpuMat: occlusion masks for first frame, occlusion masks for second, interpolated forward
- horizontal flow, interpolated forward vertical flow, interpolated backward horizontal flow,
- interpolated backward vertical flow.
- @param stream Stream for the asynchronous version.
- */
- CV_EXPORTS void interpolateFrames(const GpuMat& frame0, const GpuMat& frame1,
- const GpuMat& fu, const GpuMat& fv,
- const GpuMat& bu, const GpuMat& bv,
- float pos, GpuMat& newFrame, GpuMat& buf,
- Stream& stream = Stream::Null());
- CV_EXPORTS void createOpticalFlowNeedleMap(const GpuMat& u, const GpuMat& v, GpuMat& vertex, GpuMat& colors);
- //
- // Labeling
- //
- //!performs labeling via graph cuts of a 2D regular 4-connected graph.
- CV_EXPORTS void graphcut(GpuMat& terminals, GpuMat& leftTransp, GpuMat& rightTransp, GpuMat& top, GpuMat& bottom, GpuMat& labels,
- GpuMat& buf, Stream& stream = Stream::Null());
- //!performs labeling via graph cuts of a 2D regular 8-connected graph.
- CV_EXPORTS void graphcut(GpuMat& terminals, GpuMat& leftTransp, GpuMat& rightTransp, GpuMat& top, GpuMat& topLeft, GpuMat& topRight,
- GpuMat& bottom, GpuMat& bottomLeft, GpuMat& bottomRight,
- GpuMat& labels,
- GpuMat& buf, Stream& stream = Stream::Null());
- //! compute mask for Generalized Flood fill componetns labeling.
- CV_EXPORTS void connectivityMask(const GpuMat& image, GpuMat& mask, const cv::Scalar& lo, const cv::Scalar& hi, Stream& stream = Stream::Null());
- //! performs connected componnents labeling.
- CV_EXPORTS void labelComponents(const GpuMat& mask, GpuMat& components, int flags = 0, Stream& stream = Stream::Null());
- //
- // Calib3d
- //
- CV_EXPORTS void transformPoints(const GpuMat& src, const Mat& rvec, const Mat& tvec,
- GpuMat& dst, Stream& stream = Stream::Null());
- CV_EXPORTS void projectPoints(const GpuMat& src, const Mat& rvec, const Mat& tvec,
- const Mat& camera_mat, const Mat& dist_coef, GpuMat& dst,
- Stream& stream = Stream::Null());
- /** @brief Finds the object pose from 3D-2D point correspondences.
- @param object Single-row matrix of object points.
- @param image Single-row matrix of image points.
- @param camera_mat 3x3 matrix of intrinsic camera parameters.
- @param dist_coef Distortion coefficients. See undistortPoints for details.
- @param rvec Output 3D rotation vector.
- @param tvec Output 3D translation vector.
- @param use_extrinsic_guess Flag to indicate that the function must use rvec and tvec as an
- initial transformation guess. It is not supported for now.
- @param num_iters Maximum number of RANSAC iterations.
- @param max_dist Euclidean distance threshold to detect whether point is inlier or not.
- @param min_inlier_count Flag to indicate that the function must stop if greater or equal number
- of inliers is achieved. It is not supported for now.
- @param inliers Output vector of inlier indices.
- */
- CV_EXPORTS void solvePnPRansac(const Mat& object, const Mat& image, const Mat& camera_mat,
- const Mat& dist_coef, Mat& rvec, Mat& tvec, bool use_extrinsic_guess=false,
- int num_iters=100, float max_dist=8.0, int min_inlier_count=100,
- std::vector<int>* inliers=NULL);
- //! @}
- }}
- #endif /* OPENCV_CUDALEGACY_HPP */
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