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- /*M///////////////////////////////////////////////////////////////////////////////////////
- //
- // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
- //
- // By downloading, copying, installing or using the software you agree to this license.
- // If you do not agree to this license, do not download, install,
- // copy or use the software.
- //
- //
- // License Agreement
- // For Open Source Computer Vision Library
- //
- // Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
- // Copyright (C) 2009, Willow Garage Inc., all rights reserved.
- // Third party copyrights are property of their respective owners.
- //
- // Redistribution and use in source and binary forms, with or without modification,
- // are permitted provided that the following conditions are met:
- //
- // * Redistribution's of source code must retain the above copyright notice,
- // this list of conditions and the following disclaimer.
- //
- // * Redistribution's in binary form must reproduce the above copyright notice,
- // this list of conditions and the following disclaimer in the documentation
- // and/or other materials provided with the distribution.
- //
- // * The name of the copyright holders may not be used to endorse or promote products
- // derived from this software without specific prior written permission.
- //
- // This software is provided by the copyright holders and contributors "as is" and
- // any express or implied warranties, including, but not limited to, the implied
- // warranties of merchantability and fitness for a particular purpose are disclaimed.
- // In no event shall the Intel Corporation or contributors be liable for any direct,
- // indirect, incidental, special, exemplary, or consequential damages
- // (including, but not limited to, procurement of substitute goods or services;
- // loss of use, data, or profits; or business interruption) however caused
- // and on any theory of liability, whether in contract, strict liability,
- // or tort (including negligence or otherwise) arising in any way out of
- // the use of this software, even if advised of the possibility of such damage.
- //
- //M*/
- #include "test_precomp.hpp"
- #ifdef HAVE_CUDA
- namespace opencv_test { namespace {
- //////////////////////////////////////////////////////
- // MOG2
- #ifdef HAVE_VIDEO_INPUT
- namespace
- {
- IMPLEMENT_PARAM_CLASS(UseGray, bool)
- IMPLEMENT_PARAM_CLASS(DetectShadow, bool)
- }
- PARAM_TEST_CASE(MOG2, cv::cuda::DeviceInfo, std::string, UseGray, DetectShadow, UseRoi)
- {
- cv::cuda::DeviceInfo devInfo;
- std::string inputFile;
- bool useGray;
- bool detectShadow;
- bool useRoi;
- virtual void SetUp()
- {
- devInfo = GET_PARAM(0);
- cv::cuda::setDevice(devInfo.deviceID());
- inputFile = std::string(cvtest::TS::ptr()->get_data_path()) + "video/" + GET_PARAM(1);
- useGray = GET_PARAM(2);
- detectShadow = GET_PARAM(3);
- useRoi = GET_PARAM(4);
- }
- };
- CUDA_TEST_P(MOG2, Update)
- {
- cv::VideoCapture cap(inputFile);
- ASSERT_TRUE(cap.isOpened());
- cv::Mat frame;
- cap >> frame;
- ASSERT_FALSE(frame.empty());
- cv::Ptr<cv::BackgroundSubtractorMOG2> mog2 = cv::cuda::createBackgroundSubtractorMOG2();
- mog2->setDetectShadows(detectShadow);
- cv::cuda::GpuMat foreground = createMat(frame.size(), CV_8UC1, useRoi);
- cv::Ptr<cv::BackgroundSubtractorMOG2> mog2_gold = cv::createBackgroundSubtractorMOG2();
- mog2_gold->setDetectShadows(detectShadow);
- cv::Mat foreground_gold;
- for (int i = 0; i < 10; ++i)
- {
- cap >> frame;
- ASSERT_FALSE(frame.empty());
- if (useGray)
- {
- cv::Mat temp;
- cv::cvtColor(frame, temp, cv::COLOR_BGR2GRAY);
- cv::swap(temp, frame);
- }
- mog2->apply(loadMat(frame, useRoi), foreground);
- mog2_gold->apply(frame, foreground_gold);
- ASSERT_MAT_SIMILAR(foreground_gold, foreground, detectShadow ? 13e-3 : 2e-4);
- }
- }
- CUDA_TEST_P(MOG2, getBackgroundImage)
- {
- if (useGray)
- return;
- cv::VideoCapture cap(inputFile);
- ASSERT_TRUE(cap.isOpened());
- cv::Mat frame;
- cv::Ptr<cv::BackgroundSubtractorMOG2> mog2 = cv::cuda::createBackgroundSubtractorMOG2();
- mog2->setDetectShadows(detectShadow);
- cv::cuda::GpuMat foreground;
- cv::Ptr<cv::BackgroundSubtractorMOG2> mog2_gold = cv::createBackgroundSubtractorMOG2();
- mog2_gold->setDetectShadows(detectShadow);
- cv::Mat foreground_gold;
- for (int i = 0; i < 10; ++i)
- {
- cap >> frame;
- ASSERT_FALSE(frame.empty());
- mog2->apply(loadMat(frame, useRoi), foreground);
- mog2_gold->apply(frame, foreground_gold);
- }
- cv::cuda::GpuMat background = createMat(frame.size(), frame.type(), useRoi);
- mog2->getBackgroundImage(background);
- cv::Mat background_gold;
- mog2_gold->getBackgroundImage(background_gold);
- ASSERT_MAT_NEAR(background_gold, background, 1);
- }
- INSTANTIATE_TEST_CASE_P(CUDA_BgSegm, MOG2, testing::Combine(
- ALL_DEVICES,
- testing::Values(std::string("768x576.avi")),
- testing::Values(UseGray(true), UseGray(false)),
- testing::Values(DetectShadow(true), DetectShadow(false)),
- WHOLE_SUBMAT));
- #endif
- }} // namespace
- #endif // HAVE_CUDA
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