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- /*
- // Sample demonstrating interoperability of OpenCV UMat with OpenGL texture.
- // At first, the data obtained from video file or camera and placed onto
- // OpenGL texture, following mapping of this OpenGL texture to OpenCV UMat
- // and call cv::Blur function. The result is mapped back to OpenGL texture
- // and rendered through OpenGL API.
- */
- #if defined(_WIN32)
- # define WIN32_LEAN_AND_MEAN
- # include <windows.h>
- #elif defined(__linux__)
- # include <X11/X.h>
- # include <X11/Xlib.h>
- #endif
- #include <iostream>
- #include <queue>
- #include <string>
- #include <stdio.h>
- #include "opencv2/core.hpp"
- #include "opencv2/core/opengl.hpp"
- #include "opencv2/core/ocl.hpp"
- #include "opencv2/imgproc.hpp"
- #include "opencv2/videoio.hpp"
- #include "winapp.hpp"
- #if defined(_WIN32)
- # pragma comment(lib, "opengl32.lib")
- # pragma comment(lib, "glu32.lib")
- #endif
- class GLWinApp : public WinApp
- {
- public:
- enum MODE
- {
- MODE_CPU = 0,
- MODE_GPU
- };
- GLWinApp(int width, int height, std::string& window_name, cv::VideoCapture& cap) :
- WinApp(width, height, window_name)
- {
- m_shutdown = false;
- m_use_buffer = false;
- m_demo_processing = true;
- m_mode = MODE_CPU;
- m_modeStr[0] = cv::String("Processing on CPU");
- m_modeStr[1] = cv::String("Processing on GPU");
- m_cap = cap;
- }
- ~GLWinApp() {}
- virtual void cleanup() CV_OVERRIDE
- {
- m_shutdown = true;
- #if defined(__linux__)
- glXMakeCurrent(m_display, None, NULL);
- glXDestroyContext(m_display, m_glctx);
- #endif
- WinApp::cleanup();
- }
- #if defined(_WIN32)
- virtual LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) CV_OVERRIDE
- {
- switch (message)
- {
- case WM_CHAR:
- if (wParam == '1')
- {
- set_mode(MODE_CPU);
- return EXIT_SUCCESS;
- }
- if (wParam == '2')
- {
- set_mode(MODE_GPU);
- return EXIT_SUCCESS;
- }
- else if (wParam == '9')
- {
- toggle_buffer();
- return EXIT_SUCCESS;
- }
- else if (wParam == VK_SPACE)
- {
- m_demo_processing = !m_demo_processing;
- return EXIT_SUCCESS;
- }
- else if (wParam == VK_ESCAPE)
- {
- cleanup();
- return EXIT_SUCCESS;
- }
- break;
- case WM_CLOSE:
- cleanup();
- return EXIT_SUCCESS;
- case WM_DESTROY:
- ::PostQuitMessage(0);
- return EXIT_SUCCESS;
- }
- return ::DefWindowProc(hWnd, message, wParam, lParam);
- }
- #endif
- #if defined(__linux__)
- int handle_event(XEvent& e) CV_OVERRIDE
- {
- switch(e.type)
- {
- case ClientMessage:
- if ((Atom)e.xclient.data.l[0] == m_WM_DELETE_WINDOW)
- {
- m_end_loop = true;
- cleanup();
- }
- else
- {
- return EXIT_SUCCESS;
- }
- break;
- case Expose:
- render();
- break;
- case KeyPress:
- switch(keycode_to_keysym(e.xkey.keycode))
- {
- case XK_space:
- m_demo_processing = !m_demo_processing;
- break;
- case XK_1:
- set_mode(MODE_CPU);
- break;
- case XK_2:
- set_mode(MODE_GPU);
- break;
- case XK_9:
- toggle_buffer();
- break;
- case XK_Escape:
- m_end_loop = true;
- cleanup();
- break;
- }
- break;
- default:
- return EXIT_SUCCESS;
- }
- return 1;
- }
- #endif
- int init() CV_OVERRIDE
- {
- #if defined(_WIN32)
- m_hDC = GetDC(m_hWnd);
- if (setup_pixel_format() != 0)
- {
- std::cerr << "Can't setup pixel format" << std::endl;
- return EXIT_FAILURE;
- }
- m_hRC = wglCreateContext(m_hDC);
- wglMakeCurrent(m_hDC, m_hRC);
- #elif defined(__linux__)
- m_glctx = glXCreateContext(m_display, m_visual_info, NULL, GL_TRUE);
- glXMakeCurrent(m_display, m_window, m_glctx);
- #endif
- glEnable(GL_TEXTURE_2D);
- glEnable(GL_DEPTH_TEST);
- glViewport(0, 0, m_width, m_height);
- if (cv::ocl::haveOpenCL())
- {
- (void) cv::ogl::ocl::initializeContextFromGL();
- }
- m_oclDevName = cv::ocl::useOpenCL() ?
- cv::ocl::Context::getDefault().device(0).name() :
- (char*) "No OpenCL device";
- return EXIT_SUCCESS;
- } // init()
- int get_frame(cv::ogl::Texture2D& texture, cv::ogl::Buffer& buffer, bool do_buffer)
- {
- if (!m_cap.read(m_frame_bgr))
- return EXIT_FAILURE;
- cv::cvtColor(m_frame_bgr, m_frame_rgba, cv::COLOR_RGB2RGBA);
- if (do_buffer)
- buffer.copyFrom(m_frame_rgba, cv::ogl::Buffer::PIXEL_UNPACK_BUFFER, true);
- else
- texture.copyFrom(m_frame_rgba, true);
- return EXIT_SUCCESS;
- }
- void print_info(MODE mode, double time, cv::String& oclDevName)
- {
- #if defined(_WIN32)
- HDC hDC = m_hDC;
- HFONT hFont = (HFONT)::GetStockObject(SYSTEM_FONT);
- HFONT hOldFont = (HFONT)::SelectObject(hDC, hFont);
- if (hOldFont)
- {
- TEXTMETRIC tm;
- ::GetTextMetrics(hDC, &tm);
- char buf[256+1];
- int y = 0;
- buf[0] = 0;
- sprintf_s(buf, sizeof(buf)-1, "Mode: %s OpenGL %s", m_modeStr[mode].c_str(), use_buffer() ? "buffer" : "texture");
- ::TextOut(hDC, 0, y, buf, (int)strlen(buf));
- y += tm.tmHeight;
- buf[0] = 0;
- sprintf_s(buf, sizeof(buf)-1, "Time, msec: %2.1f", time);
- ::TextOut(hDC, 0, y, buf, (int)strlen(buf));
- y += tm.tmHeight;
- buf[0] = 0;
- sprintf_s(buf, sizeof(buf)-1, "OpenCL device: %s", oclDevName.c_str());
- ::TextOut(hDC, 0, y, buf, (int)strlen(buf));
- ::SelectObject(hDC, hOldFont);
- }
- #elif defined(__linux__)
- char buf[256+1];
- snprintf(buf, sizeof(buf)-1, "Time, msec: %2.1f, Mode: %s OpenGL %s, Device: %s", time, m_modeStr[mode].c_str(), use_buffer() ? "buffer" : "texture", oclDevName.c_str());
- XStoreName(m_display, m_window, buf);
- #endif
- }
- void idle() CV_OVERRIDE
- {
- render();
- }
- int render() CV_OVERRIDE
- {
- try
- {
- if (m_shutdown)
- return EXIT_SUCCESS;
- int r;
- cv::ogl::Texture2D texture;
- cv::ogl::Buffer buffer;
- texture.setAutoRelease(true);
- buffer.setAutoRelease(true);
- MODE mode = get_mode();
- bool do_buffer = use_buffer();
- r = get_frame(texture, buffer, do_buffer);
- if (r != 0)
- {
- return EXIT_FAILURE;
- }
- switch (mode)
- {
- case MODE_CPU: // process frame on CPU
- processFrameCPU(texture, buffer, do_buffer);
- break;
- case MODE_GPU: // process frame on GPU
- processFrameGPU(texture, buffer, do_buffer);
- break;
- } // switch
- if (do_buffer) // buffer -> texture
- {
- cv::Mat m(m_height, m_width, CV_8UC4);
- buffer.copyTo(m);
- texture.copyFrom(m, true);
- }
- #if defined(__linux__)
- XWindowAttributes window_attributes;
- XGetWindowAttributes(m_display, m_window, &window_attributes);
- glViewport(0, 0, window_attributes.width, window_attributes.height);
- #endif
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- glLoadIdentity();
- glEnable(GL_TEXTURE_2D);
- texture.bind();
- glBegin(GL_QUADS);
- glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, 1.0f, 0.1f);
- glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, -1.0f, 0.1f);
- glTexCoord2f(1.0f, 1.0f); glVertex3f(1.0f, -1.0f, 0.1f);
- glTexCoord2f(1.0f, 0.0f); glVertex3f(1.0f, 1.0f, 0.1f);
- glEnd();
- #if defined(_WIN32)
- SwapBuffers(m_hDC);
- #elif defined(__linux__)
- glXSwapBuffers(m_display, m_window);
- #endif
- print_info(mode, m_timer.getTimeMilli(), m_oclDevName);
- }
- catch (const cv::Exception& e)
- {
- std::cerr << "Exception: " << e.what() << std::endl;
- return 10;
- }
- return EXIT_SUCCESS;
- }
- protected:
- void processFrameCPU(cv::ogl::Texture2D& texture, cv::ogl::Buffer& buffer, bool do_buffer)
- {
- cv::Mat m(m_height, m_width, CV_8UC4);
- m_timer.reset();
- m_timer.start();
- if (do_buffer)
- buffer.copyTo(m);
- else
- texture.copyTo(m);
- if (m_demo_processing)
- {
- // blur texture image with OpenCV on CPU
- cv::blur(m, m, cv::Size(15, 15));
- }
- if (do_buffer)
- buffer.copyFrom(m, cv::ogl::Buffer::PIXEL_UNPACK_BUFFER, true);
- else
- texture.copyFrom(m, true);
- m_timer.stop();
- }
- void processFrameGPU(cv::ogl::Texture2D& texture, cv::ogl::Buffer& buffer, bool do_buffer)
- {
- cv::UMat u;
- m_timer.reset();
- m_timer.start();
- if (do_buffer)
- u = cv::ogl::mapGLBuffer(buffer);
- else
- cv::ogl::convertFromGLTexture2D(texture, u);
- if (m_demo_processing)
- {
- // blur texture image with OpenCV on GPU with OpenCL
- cv::blur(u, u, cv::Size(15, 15));
- }
- if (do_buffer)
- cv::ogl::unmapGLBuffer(u);
- else
- cv::ogl::convertToGLTexture2D(u, texture);
- m_timer.stop();
- }
- #if defined(_WIN32)
- int setup_pixel_format()
- {
- PIXELFORMATDESCRIPTOR pfd;
- pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
- pfd.nVersion = 1;
- pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
- pfd.iPixelType = PFD_TYPE_RGBA;
- pfd.cColorBits = 24;
- pfd.cRedBits = 8;
- pfd.cRedShift = 0;
- pfd.cGreenBits = 8;
- pfd.cGreenShift = 0;
- pfd.cBlueBits = 8;
- pfd.cBlueShift = 0;
- pfd.cAlphaBits = 8;
- pfd.cAlphaShift = 0;
- pfd.cAccumBits = 0;
- pfd.cAccumRedBits = 0;
- pfd.cAccumGreenBits = 0;
- pfd.cAccumBlueBits = 0;
- pfd.cAccumAlphaBits = 0;
- pfd.cDepthBits = 24;
- pfd.cStencilBits = 8;
- pfd.cAuxBuffers = 0;
- pfd.iLayerType = PFD_MAIN_PLANE;
- pfd.bReserved = 0;
- pfd.dwLayerMask = 0;
- pfd.dwVisibleMask = 0;
- pfd.dwDamageMask = 0;
- int pfmt = ChoosePixelFormat(m_hDC, &pfd);
- if (pfmt == 0)
- return EXIT_FAILURE;
- if (SetPixelFormat(m_hDC, pfmt, &pfd) == 0)
- return -2;
- return EXIT_SUCCESS;
- }
- #endif
- #if defined(__linux__)
- KeySym keycode_to_keysym(unsigned keycode)
- { // note that XKeycodeToKeysym() is considered deprecated
- int keysyms_per_keycode_return = 0;
- KeySym *keysyms = XGetKeyboardMapping(m_display, keycode, 1, &keysyms_per_keycode_return);
- KeySym keysym = keysyms[0];
- XFree(keysyms);
- return keysym;
- }
- #endif
- bool use_buffer() { return m_use_buffer; }
- void toggle_buffer() { m_use_buffer = !m_use_buffer; }
- MODE get_mode() { return m_mode; }
- void set_mode(MODE mode) { m_mode = mode; }
- private:
- bool m_shutdown;
- bool m_use_buffer;
- bool m_demo_processing;
- MODE m_mode;
- cv::String m_modeStr[2];
- #if defined(_WIN32)
- HDC m_hDC;
- HGLRC m_hRC;
- #elif defined(__linux__)
- GLXContext m_glctx;
- #endif
- cv::VideoCapture m_cap;
- cv::Mat m_frame_bgr;
- cv::Mat m_frame_rgba;
- cv::String m_oclDevName;
- };
- static const char* keys =
- {
- "{c camera | 0 | camera id }"
- "{f file | | movie file name }"
- };
- using namespace cv;
- using namespace std;
- int main(int argc, char** argv)
- {
- cv::CommandLineParser parser(argc, argv, keys);
- int camera_id = parser.get<int>("camera");
- string file = parser.get<string>("file");
- parser.about(
- "\nA sample program demonstrating interoperability of OpenGL and OpenCL with OpenCV.\n\n"
- "Hot keys: \n"
- " SPACE - turn processing on/off\n"
- " 1 - process GL data through OpenCV on CPU\n"
- " 2 - process GL data through OpenCV on GPU (via OpenCL)\n"
- " 9 - toggle use of GL texture/GL buffer\n"
- " ESC - exit\n\n");
- parser.printMessage();
- cv::VideoCapture cap;
- if (file.empty())
- cap.open(camera_id);
- else
- cap.open(file.c_str());
- if (!cap.isOpened())
- {
- printf("can not open camera or video file\n");
- return EXIT_FAILURE;
- }
- int width = (int)cap.get(CAP_PROP_FRAME_WIDTH);
- int height = (int)cap.get(CAP_PROP_FRAME_HEIGHT);
- #if defined(_WIN32)
- string wndname = "WGL Window";
- #elif defined(__linux__)
- string wndname = "GLX Window";
- #endif
- GLWinApp app(width, height, wndname, cap);
- try
- {
- app.create();
- return app.run();
- }
- catch (const cv::Exception& e)
- {
- cerr << "Exception: " << e.what() << endl;
- return 10;
- }
- catch (...)
- {
- cerr << "FATAL ERROR: Unknown exception" << endl;
- return 11;
- }
- }
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