viz.hpp 3.2 KB

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  1. /*M///////////////////////////////////////////////////////////////////////////////////////
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  11. // For Open Source Computer Vision Library
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  40. // Authors:
  41. // * Ozan Tonkal, ozantonkal@gmail.com
  42. // * Anatoly Baksheev, Itseez Inc. myname.mysurname <> mycompany.com
  43. //
  44. //M*/
  45. #ifndef OPENCV_VIZ_HPP
  46. #define OPENCV_VIZ_HPP
  47. #include <opencv2/viz/types.hpp>
  48. #include <opencv2/viz/widgets.hpp>
  49. #include <opencv2/viz/viz3d.hpp>
  50. #include <opencv2/viz/vizcore.hpp>
  51. /**
  52. @defgroup viz 3D Visualizer
  53. This section describes 3D visualization window as well as classes and methods that are used to
  54. interact with it.
  55. 3D visualization window (see Viz3d) is used to display widgets (see Widget), and it provides several
  56. methods to interact with scene and widgets.
  57. @{
  58. @defgroup viz_widget Widget
  59. In this section, the widget framework is explained. Widgets represent 2D or 3D objects, varying from
  60. simple ones such as lines to complex ones such as point clouds and meshes.
  61. Widgets are **implicitly shared**. Therefore, one can add a widget to the scene, and modify the
  62. widget without re-adding the widget.
  63. @code
  64. // Create a cloud widget
  65. viz::WCloud cw(cloud, viz::Color::red());
  66. // Display it in a window
  67. myWindow.showWidget("CloudWidget1", cw);
  68. // Modify it, and it will be modified in the window.
  69. cw.setColor(viz::Color::yellow());
  70. @endcode
  71. @}
  72. */
  73. #endif /* OPENCV_VIZ_HPP */