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- //
- // RotatedRect.m
- //
- // Created by Giles Payne on 2019/12/26.
- //
- #import "RotatedRect.h"
- #import "Point2f.h"
- #import "Size2f.h"
- #import "Rect2f.h"
- #include <math.h>
- @implementation RotatedRect {
- cv::RotatedRect native;
- }
- - (cv::RotatedRect&)nativeRef {
- native.center.x = self.center.x;
- native.center.y = self.center.y;
- native.size.width = self.size.width;
- native.size.height = self.size.height;
- native.angle = self.angle;
- return native;
- }
- - (instancetype)init {
- return [self initWithCenter:[Point2f new] size:[Size2f new] angle:0.0];
- }
- - (instancetype)initWithCenter:(Point2f*)center size:(Size2f*)size angle:(double)angle {
- self = [super init];
- if (self) {
- self.center = center;
- self.size = size;
- self.angle = angle;
- }
- return self;
- }
- - (instancetype)initWithVals:(NSArray<NSNumber*>*)vals {
- self = [self init];
- if (self) {
- [self set:vals];
- }
- return self;
- }
- + (instancetype)fromNative:(cv::RotatedRect&)rotatedRect {
- return [[RotatedRect alloc] initWithCenter:[Point2f fromNative:rotatedRect.center] size:[Size2f fromNative:rotatedRect.size] angle:rotatedRect.angle];
- }
- - (void)set:(NSArray<NSNumber*>*)vals {
- self.center.x = (vals != nil && vals.count > 0) ? vals[0].floatValue : 0.0;
- self.center.y = (vals != nil && vals.count > 1) ? vals[1].floatValue : 0.0;
- self.size.width = (vals != nil && vals.count > 2) ? vals[2].floatValue : 0.0;
- self.size.height = (vals != nil && vals.count > 3) ? vals[3].floatValue : 0.0;
- self.angle = (vals != nil && vals.count > 4) ? vals[4].doubleValue : 0.0;
- }
- - (NSArray<Point2f*>*)points {
- double angleRadians = self.angle * M_PI / 180.0;
- double b = cos(angleRadians) * 0.5;
- double a = sin(angleRadians) * 0.5f;
- Point2f* p0 = [[Point2f alloc] initWithX:self.center.x - a * self.size.height - b * self.size.width y:self.center.y + b * self.size.height - a * self.size.width];
- Point2f* p1 = [[Point2f alloc] initWithX:self.center.x + a * self.size.height - b * self.size.width y:self.center.y - b * self.size.height - a * self.size.width];
- Point2f* p2 = [[Point2f alloc] initWithX:2 * self.center.x - p0.x y:2 * self.center.y - p0.y];
- Point2f* p3 = [[Point2f alloc] initWithX:2 * self.center.x - p1.x y:2 * self.center.y - p1.y];
- return [NSArray arrayWithObjects:p0, p1, p2, p3, nil];
- }
- - (Rect2f*)boundingRect {
- NSArray<Point2f*>* pts = [self points];
- Rect2f* rect = [[Rect2f alloc] initWithX:(int)floor(MIN(MIN(MIN(pts[0].x, pts[1].x), pts[2].x), pts[3].x)) y:(int)floor(MIN(MIN(MIN(pts[0].y, pts[1].y), pts[2].y), pts[3].y)) width:(int)ceil(MAX(MAX(MAX(pts[0].x, pts[1].x), pts[2].x), pts[3].x)) height:(int)ceil(MAX(MAX(MAX(pts[0].y, pts[1].y), pts[2].y), pts[3].y))];
- rect.width -= rect.x - 1;
- rect.height -= rect.y - 1;
- return rect;
- }
- - (RotatedRect*)clone {
- return [[RotatedRect alloc] initWithCenter:[self.center clone] size:[self.size clone] angle:self.angle];
- }
- - (BOOL)isEqual:(id)other {
- if (other == self) {
- return YES;
- } else if (![other isKindOfClass:[RotatedRect class]]) {
- return NO;
- } else {
- RotatedRect* rect = (RotatedRect*)other;
- return [self.center isEqual:rect.center] && [self.size isEqual:rect.size] && self.angle == rect.angle;
- }
- }
- #define FLOAT_TO_BITS(x) ((Cv32suf){ .f = x }).i
- #define DOUBLE_TO_BITS(x) ((Cv64suf){ .f = x }).i
- - (NSUInteger)hash {
- int prime = 31;
- uint32_t result = 1;
- result = prime * result + FLOAT_TO_BITS(self.center.x);
- result = prime * result + FLOAT_TO_BITS(self.center.y);
- result = prime * result + FLOAT_TO_BITS(self.size.width);
- result = prime * result + FLOAT_TO_BITS(self.size.height);
- int64_t temp = DOUBLE_TO_BITS(self.angle);
- result = prime * result + (int32_t) (temp ^ (temp >> 32));
- return result;
- }
- - (NSString*)description {
- return [NSString stringWithFormat:@"RotatedRect {%@,%@,%lf}", self.center.description, self.size.description, self.angle];
- }
- @end
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