remap.markdown 6.5 KB

Remapping {#tutorial_remap}

@tableofcontents

@prev_tutorial{tutorial_hough_circle} @next_tutorial{tutorial_warp_affine}

| | | | -: | :- | | Original author | Ana Huamán | | Compatibility | OpenCV >= 3.0 |

Goal

In this tutorial you will learn how to:

a. Use the OpenCV function @ref cv::remap to implement simple remapping routines.

Theory

What is remapping?

  • It is the process of taking pixels from one place in the image and locating them in another position in a new image.
  • To accomplish the mapping process, it might be necessary to do some interpolation for non-integer pixel locations, since there will not always be a one-to-one-pixel correspondence between source and destination images.
  • We can express the remap for every pixel location \f$(x,y)\f$ as:

    \f[g(x,y) = f ( h(x,y) )\f]

    where \f$g()\f$ is the remapped image, \f$f()\f$ the source image and \f$h(x,y)\f$ is the mapping function that operates on \f$(x,y)\f$.

  • Let's think in a quick example. Imagine that we have an image \f$I\f$ and, say, we want to do a remap such that:

    \f[h(x,y) = (I.cols - x, y )\f]

    What would happen? It is easily seen that the image would flip in the \f$x\f$ direction. For instance, consider the input image:

    observe how the red circle changes positions with respect to x (considering \f$x\f$ the horizontal direction):

  • In OpenCV, the function @ref cv::remap offers a simple remapping implementation.

Code

  • What does this program do?
    • Loads an image
    • Each second, apply 1 of 4 different remapping processes to the image and display them indefinitely in a window.
    • Wait for the user to exit the program

@add_toggle_cpp

  • The tutorial code's is shown lines below. You can also download it from here @include samples/cpp/tutorial_code/ImgTrans/Remap_Demo.cpp @end_toggle

@add_toggle_java

  • The tutorial code's is shown lines below. You can also download it from here @include samples/java/tutorial_code/ImgTrans/remap/RemapDemo.java @end_toggle

@add_toggle_python

  • The tutorial code's is shown lines below. You can also download it from here @include samples/python/tutorial_code/ImgTrans/remap/Remap_Demo.py @end_toggle

Explanation

  • Load an image:

    @add_toggle_cpp @snippet samples/cpp/tutorial_code/ImgTrans/Remap_Demo.cpp Load @end_toggle

    @add_toggle_java @snippet samples/java/tutorial_code/ImgTrans/remap/RemapDemo.java Load @end_toggle

    @add_toggle_python @snippet samples/python/tutorial_code/ImgTrans/remap/Remap_Demo.py Load @end_toggle

  • Create the destination image and the two mapping matrices (for x and y )

    @add_toggle_cpp @snippet samples/cpp/tutorial_code/ImgTrans/Remap_Demo.cpp Create @end_toggle

    @add_toggle_java @snippet samples/java/tutorial_code/ImgTrans/remap/RemapDemo.java Create @end_toggle

    @add_toggle_python @snippet samples/python/tutorial_code/ImgTrans/remap/Remap_Demo.py Create @end_toggle

  • Create a window to display results

    @add_toggle_cpp @snippet samples/cpp/tutorial_code/ImgTrans/Remap_Demo.cpp Window @end_toggle

    @add_toggle_java @snippet samples/java/tutorial_code/ImgTrans/remap/RemapDemo.java Window @end_toggle

    @add_toggle_python @snippet samples/python/tutorial_code/ImgTrans/remap/Remap_Demo.py Window @end_toggle

  • Establish a loop. Each 1000 ms we update our mapping matrices (mat_x and mat_y) and apply them to our source image:

    @add_toggle_cpp @snippet samples/cpp/tutorial_code/ImgTrans/Remap_Demo.cpp Loop @end_toggle

    @add_toggle_java @snippet samples/java/tutorial_code/ImgTrans/remap/RemapDemo.java Loop @end_toggle

    @add_toggle_python @snippet samples/python/tutorial_code/ImgTrans/remap/Remap_Demo.py Loop @end_toggle

  • The function that applies the remapping is @ref cv::remap . We give the following arguments:

    • src: Source image
    • dst: Destination image of same size as src
    • map_x: The mapping function in the x direction. It is equivalent to the first component of \f$h(i,j)\f$
    • map_y: Same as above, but in y direction. Note that map_y and map_x are both of the same size as src
    • INTER_LINEAR: The type of interpolation to use for non-integer pixels. This is by default.
    • BORDER_CONSTANT: Default

    How do we update our mapping matrices mat_x and mat_y? Go on reading:

  • Updating the mapping matrices: We are going to perform 4 different mappings: -# Reduce the picture to half its size and will display it in the middle:

    \f[h(i,j) = ( 2 \times i - src.cols/2  + 0.5, 2 \times j - src.rows/2  + 0.5)\f]
    for all pairs \f$(i,j)\f$ such that: \f$\dfrac{src.cols}{4}<i<\dfrac{3 \cdot src.cols}{4}\f$ and
    \f$\dfrac{src.rows}{4}<j<\dfrac{3 \cdot src.rows}{4}\f$
    

    -# Turn the image upside down: \f$h( i, j ) = (i, src.rows - j)\f$ -# Reflect the image from left to right: \f$h(i,j) = ( src.cols - i, j )\f$ -# Combination of b and c: \f$h(i,j) = ( src.cols - i, src.rows - j )\f$

This is expressed in the following snippet. Here, map_x represents the first coordinate of h(i,j) and map_y the second coordinate.

@add_toggle_cpp @snippet samples/cpp/tutorial_code/ImgTrans/Remap_Demo.cpp Update @end_toggle

@add_toggle_java @snippet samples/java/tutorial_code/ImgTrans/remap/RemapDemo.java Update @end_toggle

@add_toggle_python @snippet samples/python/tutorial_code/ImgTrans/remap/Remap_Demo.py Update @end_toggle

Result

-# After compiling the code above, you can execute it giving as argument an image path. For

instance, by using the following image:

![](images/Remap_Tutorial_Original_Image.jpg)

-# This is the result of reducing it to half the size and centering it:

![](images/Remap_Tutorial_Result_0.jpg)

-# Turning it upside down:

![](images/Remap_Tutorial_Result_1.jpg)

-# Reflecting it in the x direction:

![](images/Remap_Tutorial_Result_2.jpg)

-# Reflecting it in both directions:

![](images/Remap_Tutorial_Result_3.jpg)