IlmThreadWin32.cpp 2.8 KB

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  1. ///////////////////////////////////////////////////////////////////////////
  2. //
  3. // Copyright (c) 2005-2012, Industrial Light & Magic, a division of Lucas
  4. // Digital Ltd. LLC
  5. //
  6. // All rights reserved.
  7. //
  8. // Redistribution and use in source and binary forms, with or without
  9. // modification, are permitted provided that the following conditions are
  10. // met:
  11. // * Redistributions of source code must retain the above copyright
  12. // notice, this list of conditions and the following disclaimer.
  13. // * Redistributions in binary form must reproduce the above
  14. // copyright notice, this list of conditions and the following disclaimer
  15. // in the documentation and/or other materials provided with the
  16. // distribution.
  17. // * Neither the name of Industrial Light & Magic nor the names of
  18. // its contributors may be used to endorse or promote products derived
  19. // from this software without specific prior written permission.
  20. //
  21. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  22. // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  23. // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  24. // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  25. // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  26. // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  27. // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  28. // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  29. // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  30. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  31. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  32. //
  33. ///////////////////////////////////////////////////////////////////////////
  34. //-----------------------------------------------------------------------------
  35. //
  36. // class Thread -- implementation for Windows
  37. //
  38. //-----------------------------------------------------------------------------
  39. #include "IlmBaseConfig.h"
  40. #ifdef ILMBASE_FORCE_CXX03
  41. #include "IlmThread.h"
  42. #include "Iex.h"
  43. #include <iostream>
  44. #include <assert.h>
  45. ILMTHREAD_INTERNAL_NAMESPACE_SOURCE_ENTER
  46. bool
  47. supportsThreads ()
  48. {
  49. return true;
  50. }
  51. namespace {
  52. unsigned __stdcall
  53. threadLoop (void * t)
  54. {
  55. reinterpret_cast<Thread*>(t)->run();
  56. _endthreadex (0);
  57. return 0;
  58. }
  59. } // namespace
  60. Thread::Thread ()
  61. {
  62. // empty
  63. }
  64. Thread::~Thread ()
  65. {
  66. DWORD status = ::WaitForSingleObject (_thread, INFINITE);
  67. assert (status == WAIT_OBJECT_0);
  68. bool ok = ::CloseHandle (_thread) != FALSE;
  69. assert (ok);
  70. }
  71. void
  72. Thread::start ()
  73. {
  74. unsigned id;
  75. _thread = (HANDLE)::_beginthreadex (0, 0, &threadLoop, this, 0, &id);
  76. if (_thread == 0)
  77. IEX_NAMESPACE::throwErrnoExc ("Cannot create new thread (%T).");
  78. }
  79. ILMTHREAD_INTERNAL_NAMESPACE_SOURCE_EXIT
  80. #endif