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- ///////////////////////////////////////////////////////////////////////////
- //
- // Copyright (c) 2005-2012, Industrial Light & Magic, a division of Lucas
- // Digital Ltd. LLC
- //
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Industrial Light & Magic nor the names of
- // its contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- ///////////////////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //
- // class Semaphore -- implementation for Windows
- //
- //-----------------------------------------------------------------------------
- #include "IlmThreadSemaphore.h"
- #include "Iex.h"
- #include <string>
- #include <assert.h>
- #include <iostream>
- ILMTHREAD_INTERNAL_NAMESPACE_SOURCE_ENTER
- using namespace IEX_NAMESPACE;
- namespace {
- std::string
- errorString ()
- {
- LPSTR messageBuffer;
- DWORD bufferLength;
- std::string message;
- //
- // Call FormatMessage() to allow for message
- // text to be acquired from the system.
- //
- if (bufferLength = FormatMessageA (FORMAT_MESSAGE_ALLOCATE_BUFFER |
- FORMAT_MESSAGE_IGNORE_INSERTS |
- FORMAT_MESSAGE_FROM_SYSTEM,
- 0,
- GetLastError (),
- MAKELANGID (LANG_NEUTRAL,
- SUBLANG_DEFAULT),
- (LPSTR) &messageBuffer,
- 0,
- NULL))
- {
- message = messageBuffer;
- LocalFree (messageBuffer);
- }
- return message;
- }
- } // namespace
- Semaphore::Semaphore (unsigned int value)
- {
- if ((_semaphore = ::CreateSemaphore (0, value, 0x7fffffff, 0)) == 0)
- {
- THROW (LogicExc, "Could not create semaphore "
- "(" << errorString() << ").");
- }
- }
- Semaphore::~Semaphore()
- {
- bool ok = ::CloseHandle (_semaphore) != FALSE;
- assert (ok);
- }
- void
- Semaphore::wait()
- {
- if (::WaitForSingleObject (_semaphore, INFINITE) != WAIT_OBJECT_0)
- {
- THROW (LogicExc, "Could not wait on semaphore "
- "(" << errorString() << ").");
- }
- }
- bool
- Semaphore::tryWait()
- {
- return ::WaitForSingleObject (_semaphore, 0) == WAIT_OBJECT_0;
- }
- void
- Semaphore::post()
- {
- if (!::ReleaseSemaphore (_semaphore, 1, 0))
- {
- THROW (LogicExc, "Could not post on semaphore "
- "(" << errorString() << ").");
- }
- }
- int
- Semaphore::value() const
- {
- LONG v = -1;
- if (!::ReleaseSemaphore (_semaphore, 0, &v) || v < 0)
- {
- THROW (LogicExc, "Could not get value of semaphore "
- "(" << errorString () << ").");
- }
- return v;
- }
- ILMTHREAD_INTERNAL_NAMESPACE_SOURCE_EXIT
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