ImfWav.h 2.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778
  1. ///////////////////////////////////////////////////////////////////////////
  2. //
  3. // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
  4. // Digital Ltd. LLC
  5. //
  6. // All rights reserved.
  7. //
  8. // Redistribution and use in source and binary forms, with or without
  9. // modification, are permitted provided that the following conditions are
  10. // met:
  11. // * Redistributions of source code must retain the above copyright
  12. // notice, this list of conditions and the following disclaimer.
  13. // * Redistributions in binary form must reproduce the above
  14. // copyright notice, this list of conditions and the following disclaimer
  15. // in the documentation and/or other materials provided with the
  16. // distribution.
  17. // * Neither the name of Industrial Light & Magic nor the names of
  18. // its contributors may be used to endorse or promote products derived
  19. // from this software without specific prior written permission.
  20. //
  21. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  22. // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  23. // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  24. // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  25. // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  26. // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  27. // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  28. // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  29. // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  30. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  31. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  32. //
  33. ///////////////////////////////////////////////////////////////////////////
  34. #ifndef INCLUDED_IMF_WAV_H
  35. #define INCLUDED_IMF_WAV_H
  36. //-----------------------------------------------------------------------------
  37. //
  38. // 16-bit Haar Wavelet encoding and decoding
  39. //
  40. //-----------------------------------------------------------------------------
  41. #include "ImfNamespace.h"
  42. #include "ImfExport.h"
  43. OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
  44. IMF_EXPORT
  45. void
  46. wav2Encode
  47. (unsigned short *in, // io: values in[y][x] are transformed in place
  48. int nx, // i : x size
  49. int ox, // i : x offset
  50. int ny, // i : y size
  51. int oy, // i : y offset
  52. unsigned short mx); // i : maximum in[x][y] value
  53. IMF_EXPORT
  54. void
  55. wav2Decode
  56. (unsigned short *in, // io: values in[y][x] are transformed in place
  57. int nx, // i : x size
  58. int ox, // i : x offset
  59. int ny, // i : y size
  60. int oy, // i : y offset
  61. unsigned short mx); // i : maximum in[x][y] value
  62. OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
  63. #endif