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- ///////////////////////////////////////////////////////////////////////////
- //
- // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
- // Digital Ltd. LLC
- //
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Industrial Light & Magic nor the names of
- // its contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- ///////////////////////////////////////////////////////////////////////////
- #ifndef INCLUDED_IMF_VEC_ATTRIBUTE_H
- #define INCLUDED_IMF_VEC_ATTRIBUTE_H
- //-----------------------------------------------------------------------------
- //
- // class V2iAttribute
- // class V2fAttribute
- // class V2dAttribute
- // class V3iAttribute
- // class V3fAttribute
- // class V3dAttribute
- //
- //-----------------------------------------------------------------------------
- #include "ImfAttribute.h"
- #include "ImathVec.h"
- OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
- typedef TypedAttribute<IMATH_NAMESPACE::V2i> V2iAttribute;
- template <> IMF_EXPORT const char *V2iAttribute::staticTypeName ();
- template <> IMF_EXPORT void V2iAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &, int) const;
- template <> IMF_EXPORT void V2iAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &, int, int);
- typedef TypedAttribute<IMATH_NAMESPACE::V2f> V2fAttribute;
- template <> IMF_EXPORT const char *V2fAttribute::staticTypeName ();
- template <> IMF_EXPORT void V2fAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &, int) const;
- template <> IMF_EXPORT void V2fAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &, int, int);
- typedef TypedAttribute<IMATH_NAMESPACE::V2d> V2dAttribute;
- template <> IMF_EXPORT const char *V2dAttribute::staticTypeName ();
- template <> IMF_EXPORT void V2dAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &, int) const;
- template <> IMF_EXPORT void V2dAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &, int, int);
- typedef TypedAttribute<IMATH_NAMESPACE::V3i> V3iAttribute;
- template <> IMF_EXPORT const char *V3iAttribute::staticTypeName ();
- template <> IMF_EXPORT void V3iAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &, int) const;
- template <> IMF_EXPORT void V3iAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &, int, int);
- typedef TypedAttribute<IMATH_NAMESPACE::V3f> V3fAttribute;
- template <> IMF_EXPORT const char *V3fAttribute::staticTypeName ();
- template <> IMF_EXPORT void V3fAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &, int) const;
- template <> IMF_EXPORT void V3fAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &, int, int);
- typedef TypedAttribute<IMATH_NAMESPACE::V3d> V3dAttribute;
- template <> IMF_EXPORT const char *V3dAttribute::staticTypeName ();
- template <> IMF_EXPORT void V3dAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &, int) const;
- template <> IMF_EXPORT void V3dAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &, int, int);
- OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
- #if defined (OPENEXR_IMF_INTERNAL_NAMESPACE_AUTO_EXPOSE)
- namespace Imf { using namespace OPENEXR_IMF_INTERNAL_NAMESPACE; }
- #endif
- #endif
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