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- ///////////////////////////////////////////////////////////////////////////
- //
- // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
- // Digital Ltd. LLC
- //
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Industrial Light & Magic nor the names of
- // its contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- ///////////////////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //
- // class TiledOutputFile
- //
- //-----------------------------------------------------------------------------
- #include <ImfTiledOutputFile.h>
- #include <ImfTiledInputFile.h>
- #include <ImfTiledInputPart.h>
- #include <ImfInputFile.h>
- #include <ImfInputPart.h>
- #include <ImfTileDescriptionAttribute.h>
- #include <ImfPreviewImageAttribute.h>
- #include <ImfChannelList.h>
- #include <ImfMisc.h>
- #include <ImfTiledMisc.h>
- #include <ImfStdIO.h>
- #include <ImfCompressor.h>
- #include "ImathBox.h"
- #include <ImfArray.h>
- #include <ImfXdr.h>
- #include <ImfVersion.h>
- #include <ImfTileOffsets.h>
- #include <ImfThreading.h>
- #include <ImfPartType.h>
- #include "IlmThreadPool.h"
- #include "IlmThreadSemaphore.h"
- #include "IlmThreadMutex.h"
- #include "ImfOutputStreamMutex.h"
- #include "ImfOutputPartData.h"
- #include "Iex.h"
- #include <string>
- #include <vector>
- #include <fstream>
- #include <assert.h>
- #include <map>
- #include <algorithm>
- #include "ImfNamespace.h"
- OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
- using IMATH_NAMESPACE::Box2i;
- using IMATH_NAMESPACE::V2i;
- using std::string;
- using std::vector;
- using std::ofstream;
- using std::map;
- using std::min;
- using std::max;
- using std::swap;
- using ILMTHREAD_NAMESPACE::Mutex;
- using ILMTHREAD_NAMESPACE::Lock;
- using ILMTHREAD_NAMESPACE::Semaphore;
- using ILMTHREAD_NAMESPACE::Task;
- using ILMTHREAD_NAMESPACE::TaskGroup;
- using ILMTHREAD_NAMESPACE::ThreadPool;
- namespace {
- struct TOutSliceInfo
- {
- PixelType type;
- const char * base;
- size_t xStride;
- size_t yStride;
- bool zero;
- int xTileCoords;
- int yTileCoords;
- TOutSliceInfo (PixelType type = HALF,
- const char *base = 0,
- size_t xStride = 0,
- size_t yStride = 0,
- bool zero = false,
- int xTileCoords = 0,
- int yTileCoords = 0);
- };
- TOutSliceInfo::TOutSliceInfo (PixelType t,
- const char *b,
- size_t xs, size_t ys,
- bool z,
- int xtc,
- int ytc)
- :
- type (t),
- base (b),
- xStride (xs),
- yStride (ys),
- zero (z),
- xTileCoords (xtc),
- yTileCoords (ytc)
- {
- // empty
- }
- struct TileCoord
- {
- int dx;
- int dy;
- int lx;
- int ly;
-
- TileCoord (int xTile = 0, int yTile = 0,
- int xLevel = 0, int yLevel = 0)
- :
- dx (xTile), dy (yTile),
- lx (xLevel), ly (yLevel)
- {
- // empty
- }
-
- bool
- operator < (const TileCoord &other) const
- {
- return (ly < other.ly) ||
- (ly == other.ly && lx < other.lx) ||
- ((ly == other.ly && lx == other.lx) &&
- ((dy < other.dy) || (dy == other.dy && dx < other.dx)));
- }
- bool
- operator == (const TileCoord &other) const
- {
- return lx == other.lx &&
- ly == other.ly &&
- dx == other.dx &&
- dy == other.dy;
- }
- };
- struct BufferedTile
- {
- char * pixelData;
- int pixelDataSize;
- BufferedTile (const char *data, int size):
- pixelData (0),
- pixelDataSize(size)
- {
- pixelData = new char[pixelDataSize];
- memcpy (pixelData, data, pixelDataSize);
- }
- ~BufferedTile()
- {
- delete [] pixelData;
- }
- };
- typedef map <TileCoord, BufferedTile *> TileMap;
- struct TileBuffer
- {
- Array<char> buffer;
- const char * dataPtr;
- int dataSize;
- Compressor * compressor;
- TileCoord tileCoord;
- bool hasException;
- string exception;
- TileBuffer (Compressor *comp);
- ~TileBuffer ();
- inline void wait () {_sem.wait();}
- inline void post () {_sem.post();}
- protected:
- Semaphore _sem;
- };
- TileBuffer::TileBuffer (Compressor *comp):
- dataPtr (0),
- dataSize (0),
- compressor (comp),
- hasException (false),
- exception (),
- _sem (1)
- {
- // empty
- }
- TileBuffer::~TileBuffer ()
- {
- delete compressor;
- }
- } // namespace
- struct TiledOutputFile::Data
- {
- Header header; // the image header
- int version; // file format version
- bool multipart; // part came from a multipart file
- TileDescription tileDesc; // describes the tile layout
- FrameBuffer frameBuffer; // framebuffer to write into
- Int64 previewPosition;
- LineOrder lineOrder; // the file's lineorder
- int minX; // data window's min x coord
- int maxX; // data window's max x coord
- int minY; // data window's min y coord
- int maxY; // data window's max x coord
- int numXLevels; // number of x levels
- int numYLevels; // number of y levels
- int * numXTiles; // number of x tiles at a level
- int * numYTiles; // number of y tiles at a level
- TileOffsets tileOffsets; // stores offsets in file for
- // each tile
- Compressor::Format format; // compressor's data format
- vector<TOutSliceInfo> slices; // info about channels in file
- size_t maxBytesPerTileLine; // combined size of a tile line
- // over all channels
-
- vector<TileBuffer*> tileBuffers;
- size_t tileBufferSize; // size of a tile buffer
- Int64 tileOffsetsPosition; // position of the tile index
-
- TileMap tileMap;
- TileCoord nextTileToWrite;
- int partNumber; // the output part number
- Data (int numThreads);
- ~Data ();
-
- inline TileBuffer * getTileBuffer (int number);
- // hash function from tile
- // buffer coords into our
- // vector of tile buffers
-
- TileCoord nextTileCoord (const TileCoord &a);
- };
- TiledOutputFile::Data::Data (int numThreads):
- multipart(false),
- numXTiles(0),
- numYTiles(0),
- tileOffsetsPosition (0),
- partNumber(-1)
- {
- //
- // We need at least one tileBuffer, but if threading is used,
- // to keep n threads busy we need 2*n tileBuffers
- //
- tileBuffers.resize (max (1, 2 * numThreads));
- }
- TiledOutputFile::Data::~Data ()
- {
- delete [] numXTiles;
- delete [] numYTiles;
- //
- // Delete all the tile buffers, if any still happen to exist
- //
-
- for (TileMap::iterator i = tileMap.begin(); i != tileMap.end(); ++i)
- delete i->second;
- for (size_t i = 0; i < tileBuffers.size(); i++)
- delete tileBuffers[i];
- }
- TileBuffer*
- TiledOutputFile::Data::getTileBuffer (int number)
- {
- return tileBuffers[number % tileBuffers.size()];
- }
- TileCoord
- TiledOutputFile::Data::nextTileCoord (const TileCoord &a)
- {
- TileCoord b = a;
-
- if (lineOrder == INCREASING_Y)
- {
- b.dx++;
- if (b.dx >= numXTiles[b.lx])
- {
- b.dx = 0;
- b.dy++;
- if (b.dy >= numYTiles[b.ly])
- {
- //
- // the next tile is in the next level
- //
- b.dy = 0;
- switch (tileDesc.mode)
- {
- case ONE_LEVEL:
- case MIPMAP_LEVELS:
- b.lx++;
- b.ly++;
- break;
- case RIPMAP_LEVELS:
- b.lx++;
- if (b.lx >= numXLevels)
- {
- b.lx = 0;
- b.ly++;
- #ifdef DEBUG
- assert (b.ly <= numYLevels);
- #endif
- }
- break;
- case NUM_LEVELMODES:
- throw(IEX_NAMESPACE::ArgExc("Invalid tile description"));
-
- }
- }
- }
- }
- else if (lineOrder == DECREASING_Y)
- {
- b.dx++;
- if (b.dx >= numXTiles[b.lx])
- {
- b.dx = 0;
- b.dy--;
- if (b.dy < 0)
- {
- //
- // the next tile is in the next level
- //
- switch (tileDesc.mode)
- {
- case ONE_LEVEL:
- case MIPMAP_LEVELS:
- b.lx++;
- b.ly++;
- break;
- case RIPMAP_LEVELS:
- b.lx++;
- if (b.lx >= numXLevels)
- {
- b.lx = 0;
- b.ly++;
- #ifdef DEBUG
- assert (b.ly <= numYLevels);
- #endif
- }
- break;
- case NUM_LEVELMODES:
- throw(IEX_NAMESPACE::ArgExc("Invalid tile description"));
-
- }
- if (b.ly < numYLevels)
- b.dy = numYTiles[b.ly] - 1;
- }
- }
- }
-
- return b;
- }
- namespace {
- void
- writeTileData (OutputStreamMutex *streamData,
- TiledOutputFile::Data *ofd,
- int dx, int dy,
- int lx, int ly,
- const char pixelData[],
- int pixelDataSize)
- {
- //
- // Store a block of pixel data in the output file, and try
- // to keep track of the current writing position the file,
- // without calling tellp() (tellp() can be fairly expensive).
- //
- Int64 currentPosition = streamData->currentPosition;
- streamData->currentPosition = 0;
- if (currentPosition == 0)
- currentPosition = streamData->os->tellp();
- ofd->tileOffsets (dx, dy, lx, ly) = currentPosition;
- #ifdef DEBUG
- assert (streamData->os->tellp() == currentPosition);
- #endif
- //
- // Write the tile header.
- //
- if (ofd->multipart)
- {
- Xdr::write <StreamIO> (*streamData->os, ofd->partNumber);
- }
- Xdr::write <StreamIO> (*streamData->os, dx);
- Xdr::write <StreamIO> (*streamData->os, dy);
- Xdr::write <StreamIO> (*streamData->os, lx);
- Xdr::write <StreamIO> (*streamData->os, ly);
- Xdr::write <StreamIO> (*streamData->os, pixelDataSize);
- streamData->os->write (pixelData, pixelDataSize);
- //
- // Keep current position in the file so that we can avoid
- // redundant seekg() operations (seekg() can be fairly expensive).
- //
- streamData->currentPosition = currentPosition +
- 5 * Xdr::size<int>() +
- pixelDataSize;
- if (ofd->multipart)
- {
- streamData->currentPosition += Xdr::size<int>();
- }
- }
- void
- bufferedTileWrite (OutputStreamMutex *streamData,
- TiledOutputFile::Data *ofd,
- int dx, int dy,
- int lx, int ly,
- const char pixelData[],
- int pixelDataSize)
- {
- //
- // Check if a tile with coordinates (dx,dy,lx,ly) has already been written.
- //
- if (ofd->tileOffsets (dx, dy, lx, ly))
- {
- THROW (IEX_NAMESPACE::ArgExc,
- "Attempt to write tile "
- "(" << dx << ", " << dy << ", " << lx << ", " << ly << ") "
- "more than once.");
- }
- //
- // If tiles can be written in random order, then don't buffer anything.
- //
-
- if (ofd->lineOrder == RANDOM_Y)
- {
- writeTileData (streamData, ofd, dx, dy, lx, ly, pixelData, pixelDataSize);
- return;
- }
-
- //
- // If the tiles cannot be written in random order, then check if a
- // tile with coordinates (dx,dy,lx,ly) has already been buffered.
- //
- TileCoord currentTile = TileCoord(dx, dy, lx, ly);
- if (ofd->tileMap.find (currentTile) != ofd->tileMap.end())
- {
- THROW (IEX_NAMESPACE::ArgExc,
- "Attempt to write tile "
- "(" << dx << ", " << dy << ", " << lx << ", " << ly << ") "
- "more than once.");
- }
- //
- // If all the tiles before this one have already been written to the file,
- // then write this tile immediately and check if we have buffered tiles
- // that can be written after this tile.
- //
- // Otherwise, buffer the tile so it can be written to file later.
- //
-
- if (ofd->nextTileToWrite == currentTile)
- {
- writeTileData (streamData, ofd, dx, dy, lx, ly, pixelData, pixelDataSize);
- ofd->nextTileToWrite = ofd->nextTileCoord (ofd->nextTileToWrite);
- TileMap::iterator i = ofd->tileMap.find (ofd->nextTileToWrite);
-
- //
- // Step through the tiles and write all successive buffered tiles after
- // the current one.
- //
-
- while(i != ofd->tileMap.end())
- {
- //
- // Write the tile, and then delete the tile's buffered data
- //
- writeTileData (streamData,
- ofd,
- i->first.dx, i->first.dy,
- i->first.lx, i->first.ly,
- i->second->pixelData,
- i->second->pixelDataSize);
- delete i->second;
- ofd->tileMap.erase (i);
-
- //
- // Proceed to the next tile
- //
-
- ofd->nextTileToWrite = ofd->nextTileCoord (ofd->nextTileToWrite);
- i = ofd->tileMap.find (ofd->nextTileToWrite);
- }
- }
- else
- {
- //
- // Create a new BufferedTile, copy the pixelData into it, and
- // insert it into the tileMap.
- //
- ofd->tileMap[currentTile] =
- new BufferedTile ((const char *)pixelData, pixelDataSize);
- }
- }
- void
- convertToXdr (TiledOutputFile::Data *ofd,
- Array<char>& tileBuffer,
- int numScanLines,
- int numPixelsPerScanLine)
- {
- //
- // Convert the contents of a TiledOutputFile's tileBuffer from the
- // machine's native representation to Xdr format. This function is called
- // by writeTile(), below, if the compressor wanted its input pixel data
- // in the machine's native format, but then failed to compress the data
- // (most compressors will expand rather than compress random input data).
- //
- // Note that this routine assumes that the machine's native representation
- // of the pixel data has the same size as the Xdr representation. This
- // makes it possible to convert the pixel data in place, without an
- // intermediate temporary buffer.
- //
- //
- // Set these to point to the start of the tile.
- // We will write to toPtr, and read from fromPtr.
- //
- char *writePtr = tileBuffer;
- const char *readPtr = writePtr;
- //
- // Iterate over all scan lines in the tile.
- //
- for (int y = 0; y < numScanLines; ++y)
- {
- //
- // Iterate over all slices in the file.
- //
- for (unsigned int i = 0; i < ofd->slices.size(); ++i)
- {
- const TOutSliceInfo &slice = ofd->slices[i];
- //
- // Convert the samples in place.
- //
-
- convertInPlace (writePtr, readPtr, slice.type,
- numPixelsPerScanLine);
- }
- }
- #ifdef DEBUG
- assert (writePtr == readPtr);
- #endif
- }
- //
- // A TileBufferTask encapsulates the task of copying a tile from
- // the user's framebuffer into a LineBuffer and compressing the data
- // if necessary.
- //
- class TileBufferTask: public Task
- {
- public:
-
- TileBufferTask (TaskGroup *group,
- TiledOutputFile::Data *ofd,
- int number,
- int dx, int dy,
- int lx, int ly);
-
- virtual ~TileBufferTask ();
- virtual void execute ();
-
- private:
- TiledOutputFile::Data * _ofd;
- TileBuffer * _tileBuffer;
- };
- TileBufferTask::TileBufferTask
- (TaskGroup *group,
- TiledOutputFile::Data *ofd,
- int number,
- int dx, int dy,
- int lx, int ly)
- :
- Task (group),
- _ofd (ofd),
- _tileBuffer (_ofd->getTileBuffer (number))
- {
- //
- // Wait for the tileBuffer to become available
- //
- _tileBuffer->wait ();
- _tileBuffer->tileCoord = TileCoord (dx, dy, lx, ly);
- }
- TileBufferTask::~TileBufferTask ()
- {
- //
- // Signal that the tile buffer is now free
- //
- _tileBuffer->post ();
- }
- void
- TileBufferTask::execute ()
- {
- try
- {
- //
- // First copy the pixel data from the frame buffer
- // into the tile buffer
- //
- // Convert one tile's worth of pixel data to
- // a machine-independent representation, and store
- // the result in _tileBuffer->buffer.
- //
-
- char *writePtr = _tileBuffer->buffer;
-
- Box2i tileRange = dataWindowForTile (_ofd->tileDesc,
- _ofd->minX, _ofd->maxX,
- _ofd->minY, _ofd->maxY,
- _tileBuffer->tileCoord.dx,
- _tileBuffer->tileCoord.dy,
- _tileBuffer->tileCoord.lx,
- _tileBuffer->tileCoord.ly);
-
- int numScanLines = tileRange.max.y - tileRange.min.y + 1;
- int numPixelsPerScanLine = tileRange.max.x - tileRange.min.x + 1;
-
- //
- // Iterate over the scan lines in the tile.
- //
-
- for (int y = tileRange.min.y; y <= tileRange.max.y; ++y)
- {
- //
- // Iterate over all image channels.
- //
-
- for (unsigned int i = 0; i < _ofd->slices.size(); ++i)
- {
- const TOutSliceInfo &slice = _ofd->slices[i];
-
- //
- // These offsets are used to facilitate both absolute
- // and tile-relative pixel coordinates.
- //
-
- int xOffset = slice.xTileCoords * tileRange.min.x;
- int yOffset = slice.yTileCoords * tileRange.min.y;
-
- //
- // Fill the tile buffer with pixel data.
- //
- if (slice.zero)
- {
- //
- // The frame buffer contains no data for this channel.
- // Store zeroes in _data->tileBuffer.
- //
-
- fillChannelWithZeroes (writePtr, _ofd->format, slice.type,
- numPixelsPerScanLine);
- }
- else
- {
- //
- // The frame buffer contains data for this channel.
- //
-
- const char *readPtr = slice.base +
- (y - yOffset) * slice.yStride +
- (tileRange.min.x - xOffset) *
- slice.xStride;
- const char *endPtr = readPtr +
- (numPixelsPerScanLine - 1) *
- slice.xStride;
-
- copyFromFrameBuffer (writePtr, readPtr, endPtr,
- slice.xStride, _ofd->format,
- slice.type);
- }
- }
- }
-
- //
- // Compress the contents of the tileBuffer,
- // and store the compressed data in the output file.
- //
-
- _tileBuffer->dataSize = writePtr - _tileBuffer->buffer;
- _tileBuffer->dataPtr = _tileBuffer->buffer;
-
- if (_tileBuffer->compressor)
- {
- const char *compPtr;
- int compSize = _tileBuffer->compressor->compressTile
- (_tileBuffer->dataPtr,
- _tileBuffer->dataSize,
- tileRange, compPtr);
-
- if (compSize < _tileBuffer->dataSize)
- {
- _tileBuffer->dataSize = compSize;
- _tileBuffer->dataPtr = compPtr;
- }
- else if (_ofd->format == Compressor::NATIVE)
- {
- //
- // The data did not shrink during compression, but
- // we cannot write to the file using native format,
- // so we need to convert the lineBuffer to Xdr.
- //
-
- convertToXdr (_ofd, _tileBuffer->buffer, numScanLines,
- numPixelsPerScanLine);
- }
- }
- }
- catch (std::exception &e)
- {
- if (!_tileBuffer->hasException)
- {
- _tileBuffer->exception = e.what ();
- _tileBuffer->hasException = true;
- }
- }
- catch (...)
- {
- if (!_tileBuffer->hasException)
- {
- _tileBuffer->exception = "unrecognized exception";
- _tileBuffer->hasException = true;
- }
- }
- }
- } // namespace
- TiledOutputFile::TiledOutputFile
- (const char fileName[],
- const Header &header,
- int numThreads)
- :
- _data (new Data (numThreads)),
- _streamData (new OutputStreamMutex()),
- _deleteStream (true)
- {
- try
- {
- header.sanityCheck (true);
- _streamData->os = new StdOFStream (fileName);
- _data->multipart=false; // since we opened with one header we can't be multipart
- initialize (header);
- _streamData->currentPosition = _streamData->os->tellp();
- // Write header and empty offset table to the file.
- writeMagicNumberAndVersionField(*_streamData->os, _data->header);
- _data->previewPosition = _data->header.writeTo (*_streamData->os, true);
- _data->tileOffsetsPosition = _data->tileOffsets.writeTo (*_streamData->os);
- }
- catch (IEX_NAMESPACE::BaseExc &e)
- {
- // ~TiledOutputFile will not run, so free memory here
- delete _streamData->os;
- delete _streamData;
- delete _data;
- REPLACE_EXC (e, "Cannot open image file "
- "\"" << fileName << "\". " << e.what());
- throw;
- }
- catch (...)
- {
- // ~TiledOutputFile will not run, so free memory here
- delete _streamData->os;
- delete _streamData;
- delete _data;
- throw;
- }
- }
- TiledOutputFile::TiledOutputFile
- (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os,
- const Header &header,
- int numThreads)
- :
- _data (new Data (numThreads)),
- _streamData (new OutputStreamMutex()),
- _deleteStream (false)
- {
- try
- {
- header.sanityCheck(true);
- _streamData->os = &os;
- _data->multipart=false; // since we opened with one header we can't be multipart
- initialize (header);
- _streamData->currentPosition = _streamData->os->tellp();
- // Write header and empty offset table to the file.
- writeMagicNumberAndVersionField(*_streamData->os, _data->header);
- _data->previewPosition = _data->header.writeTo (*_streamData->os, true);
- _data->tileOffsetsPosition = _data->tileOffsets.writeTo (*_streamData->os);
-
- }
- catch (IEX_NAMESPACE::BaseExc &e)
- {
- delete _streamData;
- delete _data;
- REPLACE_EXC (e, "Cannot open image file "
- "\"" << os.fileName() << "\". " << e.what());
- throw;
- }
- catch (...)
- {
- delete _streamData;
- delete _data;
- throw;
- }
- }
- TiledOutputFile::TiledOutputFile(const OutputPartData* part) :
- _deleteStream (false)
- {
- try
- {
- if (part->header.type() != TILEDIMAGE)
- throw IEX_NAMESPACE::ArgExc("Can't build a TiledOutputFile from a type-mismatched part.");
- _streamData = part->mutex;
- _data = new Data(part->numThreads);
- _data->multipart=part->multipart;
- initialize(part->header);
- _data->partNumber = part->partNumber;
- _data->tileOffsetsPosition = part->chunkOffsetTablePosition;
- _data->previewPosition = part->previewPosition;
- }
- catch (IEX_NAMESPACE::BaseExc &e)
- {
- delete _data;
- REPLACE_EXC (e, "Cannot initialize output part "
- "\"" << part->partNumber << "\". " << e.what());
- throw;
- }
- catch (...)
- {
- delete _data;
- throw;
- }
- }
- void
- TiledOutputFile::initialize (const Header &header)
- {
- _data->header = header;
- _data->lineOrder = _data->header.lineOrder();
-
-
- //
- // Check that the file is indeed tiled
- //
- _data->tileDesc = _data->header.tileDescription();
-
- //
- // 'Fix' the type attribute if it exists but is incorrectly set
- // (attribute is optional, but ensure it is correct if it exists)
- //
- if(_data->header.hasType())
- {
- _data->header.setType(TILEDIMAGE);
- }
-
- //
- // Save the dataWindow information
- //
- const Box2i &dataWindow = _data->header.dataWindow();
- _data->minX = dataWindow.min.x;
- _data->maxX = dataWindow.max.x;
- _data->minY = dataWindow.min.y;
- _data->maxY = dataWindow.max.y;
- //
- // Precompute level and tile information to speed up utility functions
- //
- precalculateTileInfo (_data->tileDesc,
- _data->minX, _data->maxX,
- _data->minY, _data->maxY,
- _data->numXTiles, _data->numYTiles,
- _data->numXLevels, _data->numYLevels);
-
- //
- // Determine the first tile coordinate that we will be writing
- // if the file is not RANDOM_Y.
- //
-
- _data->nextTileToWrite = (_data->lineOrder == INCREASING_Y)?
- TileCoord (0, 0, 0, 0):
- TileCoord (0, _data->numYTiles[0] - 1, 0, 0);
- _data->maxBytesPerTileLine =
- calculateBytesPerPixel (_data->header) * _data->tileDesc.xSize;
- _data->tileBufferSize = _data->maxBytesPerTileLine * _data->tileDesc.ySize;
-
- //
- // Create all the TileBuffers and allocate their internal buffers
- //
- for (size_t i = 0; i < _data->tileBuffers.size(); i++)
- {
- _data->tileBuffers[i] = new TileBuffer (newTileCompressor
- (_data->header.compression(),
- _data->maxBytesPerTileLine,
- _data->tileDesc.ySize,
- _data->header));
- _data->tileBuffers[i]->buffer.resizeErase(_data->tileBufferSize);
- }
- _data->format = defaultFormat (_data->tileBuffers[0]->compressor);
- _data->tileOffsets = TileOffsets (_data->tileDesc.mode,
- _data->numXLevels,
- _data->numYLevels,
- _data->numXTiles,
- _data->numYTiles);
- }
- TiledOutputFile::~TiledOutputFile ()
- {
- if (_data)
- {
- {
- Lock lock(*_streamData);
- Int64 originalPosition = _streamData->os->tellp();
- if (_data->tileOffsetsPosition > 0)
- {
- try
- {
- _streamData->os->seekp (_data->tileOffsetsPosition);
- _data->tileOffsets.writeTo (*_streamData->os);
- //
- // Restore the original position.
- //
- _streamData->os->seekp (originalPosition);
- }
- catch (...)
- {
- //
- // We cannot safely throw any exceptions from here.
- // This destructor may have been called because the
- // stack is currently being unwound for another
- // exception.
- //
- }
- }
- }
-
- if (_deleteStream && _streamData)
- delete _streamData->os;
- if (_data->partNumber == -1)
- delete _streamData;
- delete _data;
- }
- }
- const char *
- TiledOutputFile::fileName () const
- {
- return _streamData->os->fileName();
- }
- const Header &
- TiledOutputFile::header () const
- {
- return _data->header;
- }
- void
- TiledOutputFile::setFrameBuffer (const FrameBuffer &frameBuffer)
- {
- Lock lock (*_streamData);
- //
- // Check if the new frame buffer descriptor
- // is compatible with the image file header.
- //
- const ChannelList &channels = _data->header.channels();
- for (ChannelList::ConstIterator i = channels.begin();
- i != channels.end();
- ++i)
- {
- FrameBuffer::ConstIterator j = frameBuffer.find (i.name());
- if (j == frameBuffer.end())
- continue;
- if (i.channel().type != j.slice().type)
- THROW (IEX_NAMESPACE::ArgExc, "Pixel type of \"" << i.name() << "\" channel "
- "of output file \"" << fileName() << "\" is "
- "not compatible with the frame buffer's "
- "pixel type.");
- if (j.slice().xSampling != 1 || j.slice().ySampling != 1)
- THROW (IEX_NAMESPACE::ArgExc, "All channels in a tiled file must have"
- "sampling (1,1).");
- }
-
- //
- // Initialize slice table for writePixels().
- //
- vector<TOutSliceInfo> slices;
- for (ChannelList::ConstIterator i = channels.begin();
- i != channels.end();
- ++i)
- {
- FrameBuffer::ConstIterator j = frameBuffer.find (i.name());
- if (j == frameBuffer.end())
- {
- //
- // Channel i is not present in the frame buffer.
- // In the file, channel i will contain only zeroes.
- //
- slices.push_back (TOutSliceInfo (i.channel().type,
- 0, // base
- 0, // xStride,
- 0, // yStride,
- true)); // zero
- }
- else
- {
- //
- // Channel i is present in the frame buffer.
- //
- slices.push_back (TOutSliceInfo (j.slice().type,
- j.slice().base,
- j.slice().xStride,
- j.slice().yStride,
- false, // zero
- (j.slice().xTileCoords)? 1: 0,
- (j.slice().yTileCoords)? 1: 0));
- }
- }
- //
- // Store the new frame buffer.
- //
- _data->frameBuffer = frameBuffer;
- _data->slices = slices;
- }
- const FrameBuffer &
- TiledOutputFile::frameBuffer () const
- {
- Lock lock (*_streamData);
- return _data->frameBuffer;
- }
- void
- TiledOutputFile::writeTiles (int dx1, int dx2, int dy1, int dy2,
- int lx, int ly)
- {
- try
- {
- Lock lock (*_streamData);
- if (_data->slices.size() == 0)
- throw IEX_NAMESPACE::ArgExc ("No frame buffer specified "
- "as pixel data source.");
- if (!isValidTile (dx1, dy1, lx, ly) || !isValidTile (dx2, dy2, lx, ly))
- throw IEX_NAMESPACE::ArgExc ("Tile coordinates are invalid.");
- if (!isValidLevel (lx, ly))
- THROW (IEX_NAMESPACE::ArgExc,
- "Level coordinate "
- "(" << lx << ", " << ly << ") "
- "is invalid.");
- //
- // Determine the first and last tile coordinates in both dimensions
- // based on the file's lineOrder
- //
-
- if (dx1 > dx2)
- swap (dx1, dx2);
-
- if (dy1 > dy2)
- swap (dy1, dy2);
-
- int dyStart = dy1;
- int dyStop = dy2 + 1;
- int dY = 1;
-
- if (_data->lineOrder == DECREASING_Y)
- {
- dyStart = dy2;
- dyStop = dy1 - 1;
- dY = -1;
- }
-
- int numTiles = (dx2 - dx1 + 1) * (dy2 - dy1 + 1);
- int numTasks = min ((int)_data->tileBuffers.size(), numTiles);
- //
- // Create a task group for all tile buffer tasks. When the
- // task group goes out of scope, the destructor waits until
- // all tasks are complete.
- //
- {
- TaskGroup taskGroup;
-
- //
- // Add in the initial compression tasks to the thread pool
- //
-
- int nextCompBuffer = 0;
- int dxComp = dx1;
- int dyComp = dyStart;
- while (nextCompBuffer < numTasks)
- {
- ThreadPool::addGlobalTask (new TileBufferTask (&taskGroup,
- _data,
- nextCompBuffer++,
- dxComp, dyComp,
- lx, ly));
- dxComp++;
- if (dxComp > dx2)
- {
- dxComp = dx1;
- dyComp += dY;
- }
- }
-
- //
- // Write the compressed buffers and add in more compression
- // tasks until done
- //
-
- int nextWriteBuffer = 0;
- int dxWrite = dx1;
- int dyWrite = dyStart;
- while (nextWriteBuffer < numTiles)
- {
- //
- // Wait until the nextWriteBuffer is ready to be written
- //
- TileBuffer* writeBuffer =
- _data->getTileBuffer (nextWriteBuffer);
- writeBuffer->wait();
-
- //
- // Write the tilebuffer
- //
- bufferedTileWrite (_streamData, _data, dxWrite, dyWrite, lx, ly,
- writeBuffer->dataPtr,
- writeBuffer->dataSize);
-
- //
- // Release the lock on nextWriteBuffer
- //
- writeBuffer->post();
-
- //
- // If there are no more tileBuffers to compress, then
- // only continue to write out remaining tileBuffers,
- // otherwise keep adding compression tasks.
- //
- if (nextCompBuffer < numTiles)
- {
- //
- // add nextCompBuffer as a compression Task
- //
- ThreadPool::addGlobalTask
- (new TileBufferTask (&taskGroup,
- _data,
- nextCompBuffer,
- dxComp, dyComp,
- lx, ly));
- }
-
- nextWriteBuffer++;
- dxWrite++;
- if (dxWrite > dx2)
- {
- dxWrite = dx1;
- dyWrite += dY;
- }
-
- nextCompBuffer++;
- dxComp++;
- if (dxComp > dx2)
- {
- dxComp = dx1;
- dyComp += dY;
- }
- }
- //
- // finish all tasks
- //
- }
- //
- // Exeption handling:
- //
- // TileBufferTask::execute() may have encountered exceptions, but
- // those exceptions occurred in another thread, not in the thread
- // that is executing this call to TiledOutputFile::writeTiles().
- // TileBufferTask::execute() has caught all exceptions and stored
- // the exceptions' what() strings in the tile buffers.
- // Now we check if any tile buffer contains a stored exception; if
- // this is the case then we re-throw the exception in this thread.
- // (It is possible that multiple tile buffers contain stored
- // exceptions. We re-throw the first exception we find and
- // ignore all others.)
- //
- const string *exception = 0;
- for (size_t i = 0; i < _data->tileBuffers.size(); ++i)
- {
- TileBuffer *tileBuffer = _data->tileBuffers[i];
- if (tileBuffer->hasException && !exception)
- exception = &tileBuffer->exception;
- tileBuffer->hasException = false;
- }
- if (exception)
- throw IEX_NAMESPACE::IoExc (*exception);
- }
- catch (IEX_NAMESPACE::BaseExc &e)
- {
- REPLACE_EXC (e, "Failed to write pixel data to image "
- "file \"" << fileName() << "\". " << e.what());
- throw;
- }
- }
- void
- TiledOutputFile::writeTiles (int dx1, int dxMax, int dyMin, int dyMax, int l)
- {
- writeTiles (dx1, dxMax, dyMin, dyMax, l, l);
- }
- void
- TiledOutputFile::writeTile (int dx, int dy, int lx, int ly)
- {
- writeTiles (dx, dx, dy, dy, lx, ly);
- }
- void
- TiledOutputFile::writeTile (int dx, int dy, int l)
- {
- writeTile(dx, dy, l, l);
- }
- void
- TiledOutputFile::copyPixels (TiledInputFile &in)
- {
- Lock lock (*_streamData);
- //
- // Check if this file's and and the InputFile's
- // headers are compatible.
- //
- const Header &hdr = _data->header;
- const Header &inHdr = in.header();
- if (!hdr.hasTileDescription() || !inHdr.hasTileDescription())
- THROW (IEX_NAMESPACE::ArgExc, "Cannot perform a quick pixel copy from image "
- "file \"" << in.fileName() << "\" to image "
- "file \"" << fileName() << "\". The "
- "output file is tiled, but the input file is not. "
- "Try using OutputFile::copyPixels() instead.");
- if (!(hdr.tileDescription() == inHdr.tileDescription()))
- THROW (IEX_NAMESPACE::ArgExc, "Quick pixel copy from image "
- "file \"" << in.fileName() << "\" to image "
- "file \"" << fileName() << "\" failed. "
- "The files have different tile descriptions.");
- if (!(hdr.dataWindow() == inHdr.dataWindow()))
- THROW (IEX_NAMESPACE::ArgExc, "Cannot copy pixels from image "
- "file \"" << in.fileName() << "\" to image "
- "file \"" << fileName() << "\". The "
- "files have different data windows.");
- if (!(hdr.lineOrder() == inHdr.lineOrder()))
- THROW (IEX_NAMESPACE::ArgExc, "Quick pixel copy from image "
- "file \"" << in.fileName() << "\" to image "
- "file \"" << fileName() << "\" failed. "
- "The files have different line orders.");
- if (!(hdr.compression() == inHdr.compression()))
- THROW (IEX_NAMESPACE::ArgExc, "Quick pixel copy from image "
- "file \"" << in.fileName() << "\" to image "
- "file \"" << fileName() << "\" failed. "
- "The files use different compression methods.");
- if (!(hdr.channels() == inHdr.channels()))
- THROW (IEX_NAMESPACE::ArgExc, "Quick pixel copy from image "
- "file \"" << in.fileName() << "\" to image "
- "file \"" << fileName() << "\" "
- "failed. The files have different channel "
- "lists.");
- //
- // Verify that no pixel data have been written to this file yet.
- //
- if (!_data->tileOffsets.isEmpty())
- THROW (IEX_NAMESPACE::LogicExc, "Quick pixel copy from image "
- "file \"" << in.fileName() << "\" to image "
- "file \"" << _streamData->os->fileName() << "\" "
- "failed. \"" << fileName() << "\" "
- "already contains pixel data.");
- //
- // Calculate the total number of tiles in the file
- //
- int numAllTiles = 0;
- switch (levelMode ())
- {
- case ONE_LEVEL:
- case MIPMAP_LEVELS:
- for (int i_l = 0; i_l < numLevels (); ++i_l)
- numAllTiles += numXTiles (i_l) * numYTiles (i_l);
- break;
- case RIPMAP_LEVELS:
- for (int i_ly = 0; i_ly < numYLevels (); ++i_ly)
- for (int i_lx = 0; i_lx < numXLevels (); ++i_lx)
- numAllTiles += numXTiles (i_lx) * numYTiles (i_ly);
- break;
- default:
- throw IEX_NAMESPACE::ArgExc ("Unknown LevelMode format.");
- }
- bool random_y = _data->lineOrder==RANDOM_Y;
- std::vector<int> dx_table(random_y ? numAllTiles : 1);
- std::vector<int> dy_table(random_y ? numAllTiles : 1);
- std::vector<int> lx_table(random_y ? numAllTiles : 1);
- std::vector<int> ly_table(random_y ? numAllTiles : 1);
-
- if(random_y)
- {
- in.tileOrder(&dx_table[0],&dy_table[0],&lx_table[0],&ly_table[0]);
- _data->nextTileToWrite.dx=dx_table[0];
- _data->nextTileToWrite.dy=dy_table[0];
- _data->nextTileToWrite.lx=lx_table[0];
- _data->nextTileToWrite.ly=ly_table[0];
- }
- for (int i = 0; i < numAllTiles; ++i)
- {
- const char *pixelData;
- int pixelDataSize;
-
- int dx = _data->nextTileToWrite.dx;
- int dy = _data->nextTileToWrite.dy;
- int lx = _data->nextTileToWrite.lx;
- int ly = _data->nextTileToWrite.ly;
-
- in.rawTileData (dx, dy, lx, ly, pixelData, pixelDataSize);
- writeTileData (_streamData, _data, dx, dy, lx, ly, pixelData, pixelDataSize);
-
- if(random_y)
- {
- if(i<numAllTiles-1)
- {
- _data->nextTileToWrite.dx=dx_table[i+1];
- _data->nextTileToWrite.dy=dy_table[i+1];
- _data->nextTileToWrite.lx=lx_table[i+1];
- _data->nextTileToWrite.ly=ly_table[i+1];
- }
- }else{
- _data->nextTileToWrite=_data->nextTileCoord(_data->nextTileToWrite);
- }
- }
- }
- void
- TiledOutputFile::copyPixels (InputFile &in)
- {
- copyPixels (*in.tFile());
- }
- void
- TiledOutputFile::copyPixels (InputPart &in)
- {
- copyPixels (*in.file);
- }
- void
- TiledOutputFile::copyPixels (TiledInputPart &in)
- {
- copyPixels (*in.file);
- }
- unsigned int
- TiledOutputFile::tileXSize () const
- {
- return _data->tileDesc.xSize;
- }
- unsigned int
- TiledOutputFile::tileYSize () const
- {
- return _data->tileDesc.ySize;
- }
- LevelMode
- TiledOutputFile::levelMode () const
- {
- return _data->tileDesc.mode;
- }
- LevelRoundingMode
- TiledOutputFile::levelRoundingMode () const
- {
- return _data->tileDesc.roundingMode;
- }
- int
- TiledOutputFile::numLevels () const
- {
- if (levelMode() == RIPMAP_LEVELS)
- THROW (IEX_NAMESPACE::LogicExc, "Error calling numLevels() on image "
- "file \"" << fileName() << "\" "
- "(numLevels() is not defined for RIPMAPs).");
- return _data->numXLevels;
- }
- int
- TiledOutputFile::numXLevels () const
- {
- return _data->numXLevels;
- }
- int
- TiledOutputFile::numYLevels () const
- {
- return _data->numYLevels;
- }
- bool
- TiledOutputFile::isValidLevel (int lx, int ly) const
- {
- if (lx < 0 || ly < 0)
- return false;
- if (levelMode() == MIPMAP_LEVELS && lx != ly)
- return false;
- if (lx >= numXLevels() || ly >= numYLevels())
- return false;
- return true;
- }
- int
- TiledOutputFile::levelWidth (int lx) const
- {
- try
- {
- int retVal = levelSize (_data->minX, _data->maxX, lx,
- _data->tileDesc.roundingMode);
-
- return retVal;
- }
- catch (IEX_NAMESPACE::BaseExc &e)
- {
- REPLACE_EXC (e, "Error calling levelWidth() on image "
- "file \"" << fileName() << "\". " << e.what());
- throw;
- }
- }
- int
- TiledOutputFile::levelHeight (int ly) const
- {
- try
- {
- return levelSize (_data->minY, _data->maxY, ly,
- _data->tileDesc.roundingMode);
- }
- catch (IEX_NAMESPACE::BaseExc &e)
- {
- REPLACE_EXC (e, "Error calling levelHeight() on image "
- "file \"" << fileName() << "\". " << e.what());
- throw;
- }
- }
- int
- TiledOutputFile::numXTiles (int lx) const
- {
- if (lx < 0 || lx >= _data->numXLevels)
- THROW (IEX_NAMESPACE::LogicExc, "Error calling numXTiles() on image "
- "file \"" << _streamData->os->fileName() << "\" "
- "(Argument is not in valid range).");
- return _data->numXTiles[lx];
- }
- int
- TiledOutputFile::numYTiles (int ly) const
- {
- if (ly < 0 || ly >= _data->numYLevels)
- THROW (IEX_NAMESPACE::LogicExc, "Error calling numXTiles() on image "
- "file \"" << _streamData->os->fileName() << "\" "
- "(Argument is not in valid range).");
- return _data->numYTiles[ly];
- }
- Box2i
- TiledOutputFile::dataWindowForLevel (int l) const
- {
- return dataWindowForLevel (l, l);
- }
- Box2i
- TiledOutputFile::dataWindowForLevel (int lx, int ly) const
- {
- try
- {
- return OPENEXR_IMF_INTERNAL_NAMESPACE::dataWindowForLevel (
- _data->tileDesc,
- _data->minX, _data->maxX,
- _data->minY, _data->maxY,
- lx, ly);
- }
- catch (IEX_NAMESPACE::BaseExc &e)
- {
- REPLACE_EXC (e, "Error calling dataWindowForLevel() on image "
- "file \"" << fileName() << "\". " << e.what());
- throw;
- }
- }
- Box2i
- TiledOutputFile::dataWindowForTile (int dx, int dy, int l) const
- {
- return dataWindowForTile (dx, dy, l, l);
- }
- Box2i
- TiledOutputFile::dataWindowForTile (int dx, int dy, int lx, int ly) const
- {
- try
- {
- if (!isValidTile (dx, dy, lx, ly))
- throw IEX_NAMESPACE::ArgExc ("Arguments not in valid range.");
- return OPENEXR_IMF_INTERNAL_NAMESPACE::dataWindowForTile (
- _data->tileDesc,
- _data->minX, _data->maxX,
- _data->minY, _data->maxY,
- dx, dy,
- lx, ly);
- }
- catch (IEX_NAMESPACE::BaseExc &e)
- {
- REPLACE_EXC (e, "Error calling dataWindowForTile() on image "
- "file \"" << fileName() << "\". " << e.what());
- throw;
- }
- }
- bool
- TiledOutputFile::isValidTile (int dx, int dy, int lx, int ly) const
- {
- return ((lx < _data->numXLevels && lx >= 0) &&
- (ly < _data->numYLevels && ly >= 0) &&
- (dx < _data->numXTiles[lx] && dx >= 0) &&
- (dy < _data->numYTiles[ly] && dy >= 0));
- }
- void
- TiledOutputFile::updatePreviewImage (const PreviewRgba newPixels[])
- {
- Lock lock (*_streamData);
- if (_data->previewPosition <= 0)
- THROW (IEX_NAMESPACE::LogicExc, "Cannot update preview image pixels. "
- "File \"" << fileName() << "\" does not "
- "contain a preview image.");
- //
- // Store the new pixels in the header's preview image attribute.
- //
- PreviewImageAttribute &pia =
- _data->header.typedAttribute <PreviewImageAttribute> ("preview");
- PreviewImage &pi = pia.value();
- PreviewRgba *pixels = pi.pixels();
- int numPixels = pi.width() * pi.height();
- for (int i = 0; i < numPixels; ++i)
- pixels[i] = newPixels[i];
- //
- // Save the current file position, jump to the position in
- // the file where the preview image starts, store the new
- // preview image, and jump back to the saved file position.
- //
- Int64 savedPosition = _streamData->os->tellp();
- try
- {
- _streamData->os->seekp (_data->previewPosition);
- pia.writeValueTo (*_streamData->os, _data->version);
- _streamData->os->seekp (savedPosition);
- }
- catch (IEX_NAMESPACE::BaseExc &e)
- {
- REPLACE_EXC (e, "Cannot update preview image pixels for "
- "file \"" << fileName() << "\". " << e.what());
- throw;
- }
- }
- void
- TiledOutputFile::breakTile
- (int dx, int dy,
- int lx, int ly,
- int offset,
- int length,
- char c)
- {
- Lock lock (*_streamData);
- Int64 position = _data->tileOffsets (dx, dy, lx, ly);
- if (!position)
- THROW (IEX_NAMESPACE::ArgExc,
- "Cannot overwrite tile "
- "(" << dx << ", " << dy << ", " << lx << "," << ly << "). "
- "The tile has not yet been stored in "
- "file \"" << fileName() << "\".");
- _streamData->currentPosition = 0;
- _streamData->os->seekp (position + offset);
- for (int i = 0; i < length; ++i)
- _streamData->os->write (&c, 1);
- }
- OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT
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