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- ///////////////////////////////////////////////////////////////////////////
- //
- // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
- // Digital Ltd. LLC
- //
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Industrial Light & Magic nor the names of
- // its contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- ///////////////////////////////////////////////////////////////////////////
- #ifndef INCLUDED_IMF_TILE_OFFSETS_H
- #define INCLUDED_IMF_TILE_OFFSETS_H
- //-----------------------------------------------------------------------------
- //
- // class TileOffsets
- //
- //-----------------------------------------------------------------------------
- #include "ImfTileDescription.h"
- #include "ImfInt64.h"
- #include <vector>
- #include "ImfNamespace.h"
- #include "ImfForward.h"
- #include "ImfExport.h"
- OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
- class TileOffsets
- {
- public:
- IMF_EXPORT
- TileOffsets (LevelMode mode = ONE_LEVEL,
- int numXLevels = 0,
- int numYLevels = 0,
- const int *numXTiles = 0,
- const int *numYTiles = 0);
- // --------
- // File I/O
- // --------
- IMF_EXPORT
- void readFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, bool &complete,bool isMultiPart,bool isDeep);
- IMF_EXPORT
- void readFrom (std::vector<Int64> chunkOffsets,bool &complete);
- IMF_EXPORT
- Int64 writeTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os) const;
- //-----------------------------------------------------------
- // Test if the tileOffsets array is empty (all entries are 0)
- //-----------------------------------------------------------
- IMF_EXPORT
- bool isEmpty () const;
-
-
-
- //-----------------------------------------------------------
- // populate 'list' with tiles coordinates in the order they appear
- // in the offset table (assumes full table!
- // each array myst be at leat totalTiles long
- //-----------------------------------------------------------
- IMF_EXPORT
- void getTileOrder(int dx_table[], int dy_table[], int lx_table[], int ly_table[]) const;
-
-
- //-----------------------
- // Access to the elements
- //-----------------------
- IMF_EXPORT
- Int64 & operator () (int dx, int dy, int lx, int ly);
- IMF_EXPORT
- Int64 & operator () (int dx, int dy, int l);
- IMF_EXPORT
- const Int64 & operator () (int dx, int dy, int lx, int ly) const;
- IMF_EXPORT
- const Int64 & operator () (int dx, int dy, int l) const;
- IMF_EXPORT
- bool isValidTile (int dx, int dy, int lx, int ly) const;
- IMF_EXPORT
- const std::vector<std::vector<std::vector <Int64> > >& getOffsets() const;
-
- private:
- void findTiles (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, bool isMultiPartFile,
- bool isDeep,
- bool skipOnly);
- void reconstructFromFile (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is,bool isMultiPartFile,bool isDeep);
- bool readTile (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is);
- bool anyOffsetsAreInvalid () const;
- LevelMode _mode;
- int _numXLevels;
- int _numYLevels;
- std::vector<std::vector<std::vector <Int64> > > _offsets;
-
- };
- OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
- #endif
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