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- ///////////////////////////////////////////////////////////////////////////
- //
- // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
- // Digital Ltd. LLC
- //
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Industrial Light & Magic nor the names of
- // its contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- ///////////////////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //
- // class TileOffsets
- //
- //-----------------------------------------------------------------------------
- #include <ImfTileOffsets.h>
- #include <ImfXdr.h>
- #include <ImfIO.h>
- #include "Iex.h"
- #include "ImfNamespace.h"
- #include <algorithm>
- OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
- TileOffsets::TileOffsets (LevelMode mode,
- int numXLevels, int numYLevels,
- const int *numXTiles, const int *numYTiles)
- :
- _mode (mode),
- _numXLevels (numXLevels),
- _numYLevels (numYLevels)
- {
- switch (_mode)
- {
- case ONE_LEVEL:
- case MIPMAP_LEVELS:
- _offsets.resize (_numXLevels);
- for (unsigned int l = 0; l < _offsets.size(); ++l)
- {
- _offsets[l].resize (numYTiles[l]);
- for (unsigned int dy = 0; dy < _offsets[l].size(); ++dy)
- {
- _offsets[l][dy].resize (numXTiles[l]);
- }
- }
- break;
- case RIPMAP_LEVELS:
- _offsets.resize (_numXLevels * _numYLevels);
- for (int ly = 0; ly < _numYLevels; ++ly)
- {
- for (int lx = 0; lx < _numXLevels; ++lx)
- {
- int l = ly * _numXLevels + lx;
- _offsets[l].resize (numYTiles[ly]);
- for (size_t dy = 0; dy < _offsets[l].size(); ++dy)
- {
- _offsets[l][dy].resize (numXTiles[lx]);
- }
- }
- }
- break;
- case NUM_LEVELMODES :
- throw IEX_NAMESPACE::ArgExc("Bad initialisation of TileOffsets object");
- }
- }
- bool
- TileOffsets::anyOffsetsAreInvalid () const
- {
- for (unsigned int l = 0; l < _offsets.size(); ++l)
- for (unsigned int dy = 0; dy < _offsets[l].size(); ++dy)
- for (unsigned int dx = 0; dx < _offsets[l][dy].size(); ++dx)
- if (_offsets[l][dy][dx] <= 0)
- return true;
-
- return false;
- }
- void
- TileOffsets::findTiles (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, bool isMultiPartFile, bool isDeep, bool skipOnly)
- {
- for (unsigned int l = 0; l < _offsets.size(); ++l)
- {
- for (unsigned int dy = 0; dy < _offsets[l].size(); ++dy)
- {
- for (unsigned int dx = 0; dx < _offsets[l][dy].size(); ++dx)
- {
- Int64 tileOffset = is.tellg();
- if (isMultiPartFile)
- {
- int partNumber;
- OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::read <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (is, partNumber);
- }
- int tileX;
- OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::read <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (is, tileX);
- int tileY;
- OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::read <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (is, tileY);
- int levelX;
- OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::read <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (is, levelX);
- int levelY;
- OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::read <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (is, levelY);
- if(isDeep)
- {
- Int64 packed_offset_table_size;
- Int64 packed_sample_size;
-
- OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::read <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (is, packed_offset_table_size);
- OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::read <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (is, packed_sample_size);
-
- // next Int64 is unpacked sample size - skip that too
- Xdr::skip <StreamIO> (is, packed_offset_table_size+packed_sample_size+8);
-
- }else{
-
- int dataSize;
- OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::read <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (is, dataSize);
- Xdr::skip <StreamIO> (is, dataSize);
- }
- if (skipOnly) continue;
- if (!isValidTile(tileX, tileY, levelX, levelY))
- return;
- operator () (tileX, tileY, levelX, levelY) = tileOffset;
- }
- }
- }
- }
- void
- TileOffsets::reconstructFromFile (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is,bool isMultiPart,bool isDeep)
- {
- //
- // Try to reconstruct a missing tile offset table by sequentially
- // scanning through the file, and recording the offsets in the file
- // of the tiles we find.
- //
- Int64 position = is.tellg();
- try
- {
- findTiles (is,isMultiPart,isDeep,false);
- }
- catch (...)
- {
- //
- // Suppress all exceptions. This function is called only to
- // reconstruct the tile offset table for incomplete files,
- // and exceptions are likely.
- //
- }
- is.clear();
- is.seekg (position);
- }
- void
- TileOffsets::readFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, bool &complete,bool isMultiPartFile, bool isDeep)
- {
- //
- // Read in the tile offsets from the file's tile offset table
- //
- for (unsigned int l = 0; l < _offsets.size(); ++l)
- for (unsigned int dy = 0; dy < _offsets[l].size(); ++dy)
- for (unsigned int dx = 0; dx < _offsets[l][dy].size(); ++dx)
- OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::read <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (is, _offsets[l][dy][dx]);
- //
- // Check if any tile offsets are invalid.
- //
- // Invalid offsets mean that the file is probably incomplete
- // (the offset table is the last thing written to the file).
- // Either some process is still busy writing the file, or
- // writing the file was aborted.
- //
- // We should still be able to read the existing parts of the
- // file. In order to do this, we have to make a sequential
- // scan over the scan tile to reconstruct the tile offset
- // table.
- //
- if (anyOffsetsAreInvalid())
- {
- complete = false;
- reconstructFromFile (is,isMultiPartFile,isDeep);
- }
- else
- {
- complete = true;
- }
- }
- void
- TileOffsets::readFrom (std::vector<Int64> chunkOffsets,bool &complete)
- {
- size_t totalSize = 0;
-
- for (unsigned int l = 0; l < _offsets.size(); ++l)
- for (unsigned int dy = 0; dy < _offsets[l].size(); ++dy)
- totalSize += _offsets[l][dy].size();
- if (chunkOffsets.size() != totalSize)
- throw IEX_NAMESPACE::ArgExc ("Wrong offset count, not able to read from this array");
- int pos = 0;
- for (size_t l = 0; l < _offsets.size(); ++l)
- for (size_t dy = 0; dy < _offsets[l].size(); ++dy)
- for (size_t dx = 0; dx < _offsets[l][dy].size(); ++dx)
- {
- _offsets[l][dy][dx] = chunkOffsets[pos];
- pos++;
- }
- complete = !anyOffsetsAreInvalid();
- }
- Int64
- TileOffsets::writeTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os) const
- {
- //
- // Write the tile offset table to the file, and
- // return the position of the start of the table
- // in the file.
- //
-
- Int64 pos = os.tellp();
- if (pos == -1)
- IEX_NAMESPACE::throwErrnoExc ("Cannot determine current file position (%T).");
- for (unsigned int l = 0; l < _offsets.size(); ++l)
- for (unsigned int dy = 0; dy < _offsets[l].size(); ++dy)
- for (unsigned int dx = 0; dx < _offsets[l][dy].size(); ++dx)
- OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::write <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (os, _offsets[l][dy][dx]);
- return pos;
- }
- namespace {
- struct tilepos{
- Int64 filePos;
- int dx;
- int dy;
- int l;
- bool operator <(const tilepos & other) const
- {
- return filePos < other.filePos;
- }
- };
- }
- //-------------------------------------
- // fill array with tile coordinates in the order they appear in the file
- //
- // each input array must be of size (totalTiles)
- //
- //
- // if the tile order is not RANDOM_Y, it is more efficient to compute the
- // tile ordering rather than using this function
- //
- //-------------------------------------
- void TileOffsets::getTileOrder(int dx_table[],int dy_table[],int lx_table[],int ly_table[]) const
- {
- //
- // helper class
- //
- // how many entries?
- size_t entries=0;
- for (unsigned int l = 0; l < _offsets.size(); ++l)
- for (unsigned int dy = 0; dy < _offsets[l].size(); ++dy)
- entries+=_offsets[l][dy].size();
-
- std::vector<struct tilepos> table(entries);
-
- size_t i = 0;
- for (unsigned int l = 0; l < _offsets.size(); ++l)
- for (unsigned int dy = 0; dy < _offsets[l].size(); ++dy)
- for (unsigned int dx = 0; dx < _offsets[l][dy].size(); ++dx)
- {
- table[i].filePos = _offsets[l][dy][dx];
- table[i].dx = dx;
- table[i].dy = dy;
- table[i].l = l;
- ++i;
-
- }
-
- std::sort(table.begin(),table.end());
-
- //
- // write out the values
- //
-
- // pass 1: write out dx and dy, since these are independent of level mode
-
- for(size_t i=0;i<entries;i++)
- {
- dx_table[i] = table[i].dx;
- dy_table[i] = table[i].dy;
- }
- // now write out the levels, which depend on the level mode
-
- switch (_mode)
- {
- case ONE_LEVEL:
- {
- for(size_t i=0;i<entries;i++)
- {
- lx_table[i] = 0;
- ly_table[i] = 0;
- }
- break;
- }
- case MIPMAP_LEVELS:
- {
- for(size_t i=0;i<entries;i++)
- {
- lx_table[i]= table[i].l;
- ly_table[i] =table[i].l;
-
- }
- break;
- }
-
- case RIPMAP_LEVELS:
- {
- for(size_t i=0;i<entries;i++)
- {
- lx_table[i]= table[i].l % _numXLevels;
- ly_table[i] = table[i].l / _numXLevels;
-
- }
- break;
- }
- case NUM_LEVELMODES :
- throw IEX_NAMESPACE::LogicExc("Bad level mode getting tile order");
- }
-
-
-
- }
- bool
- TileOffsets::isEmpty () const
- {
- for (unsigned int l = 0; l < _offsets.size(); ++l)
- for (unsigned int dy = 0; dy < _offsets[l].size(); ++dy)
- for (unsigned int dx = 0; dx < _offsets[l][dy].size(); ++dx)
- if (_offsets[l][dy][dx] != 0)
- return false;
- return true;
- }
- bool
- TileOffsets::isValidTile (int dx, int dy, int lx, int ly) const
- {
- if(lx<0 || ly < 0 || dx<0 || dy < 0) return false;
- switch (_mode)
- {
- case ONE_LEVEL:
- if (lx == 0 &&
- ly == 0 &&
- _offsets.size() > 0 &&
- int(_offsets[0].size()) > dy &&
- int(_offsets[0][dy].size()) > dx)
- {
- return true;
- }
- break;
- case MIPMAP_LEVELS:
- if (lx < _numXLevels &&
- ly < _numYLevels &&
- int(_offsets.size()) > lx &&
- int(_offsets[lx].size()) > dy &&
- int(_offsets[lx][dy].size()) > dx)
- {
- return true;
- }
- break;
- case RIPMAP_LEVELS:
- if (lx < _numXLevels &&
- ly < _numYLevels &&
- (_offsets.size() > (size_t) lx+ ly * (size_t) _numXLevels) &&
- int(_offsets[lx + ly * _numXLevels].size()) > dy &&
- int(_offsets[lx + ly * _numXLevels][dy].size()) > dx)
- {
- return true;
- }
- break;
- default:
- return false;
- }
-
- return false;
- }
- Int64 &
- TileOffsets::operator () (int dx, int dy, int lx, int ly)
- {
- //
- // Looks up the value of the tile with tile coordinate (dx, dy)
- // and level number (lx, ly) in the _offsets array, and returns
- // the cooresponding offset.
- //
- switch (_mode)
- {
- case ONE_LEVEL:
- return _offsets[0][dy][dx];
- break;
- case MIPMAP_LEVELS:
- return _offsets[lx][dy][dx];
- break;
- case RIPMAP_LEVELS:
- return _offsets[lx + ly * _numXLevels][dy][dx];
- break;
- default:
- throw IEX_NAMESPACE::ArgExc ("Unknown LevelMode format.");
- }
- }
- Int64 &
- TileOffsets::operator () (int dx, int dy, int l)
- {
- return operator () (dx, dy, l, l);
- }
- const Int64 &
- TileOffsets::operator () (int dx, int dy, int lx, int ly) const
- {
- //
- // Looks up the value of the tile with tile coordinate (dx, dy)
- // and level number (lx, ly) in the _offsets array, and returns
- // the cooresponding offset.
- //
- switch (_mode)
- {
- case ONE_LEVEL:
- return _offsets[0][dy][dx];
- break;
- case MIPMAP_LEVELS:
- return _offsets[lx][dy][dx];
- break;
- case RIPMAP_LEVELS:
- return _offsets[lx + ly * _numXLevels][dy][dx];
- break;
- default:
- throw IEX_NAMESPACE::ArgExc ("Unknown LevelMode format.");
- }
- }
- const Int64 &
- TileOffsets::operator () (int dx, int dy, int l) const
- {
- return operator () (dx, dy, l, l);
- }
- const std::vector<std::vector<std::vector <Int64> > >&
- TileOffsets::getOffsets() const
- {
- return _offsets;
- }
- OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT
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