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- ///////////////////////////////////////////////////////////////////////////
- //
- // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
- // Digital Ltd. LLC
- //
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Industrial Light & Magic nor the names of
- // its contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- ///////////////////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //
- // class OpaqueAttribute
- //
- //-----------------------------------------------------------------------------
- #include <ImfOpaqueAttribute.h>
- #include "Iex.h"
- #include <string.h>
- #include "ImfNamespace.h"
- OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
- OpaqueAttribute::OpaqueAttribute (const char typeName[]):
- _typeName (strlen (typeName) + 1),
- _dataSize (0)
- {
- strcpy (_typeName, typeName);
- }
- OpaqueAttribute::OpaqueAttribute (const OpaqueAttribute &other):
- _typeName (strlen (other._typeName) + 1),
- _dataSize (other._dataSize),
- _data (other._dataSize)
- {
- strcpy (_typeName, other._typeName);
- _data.resizeErase (other._dataSize);
- memcpy ((char *) _data, (const char *) other._data, other._dataSize);
- }
- OpaqueAttribute::~OpaqueAttribute ()
- {
- // empty
- }
- const char *
- OpaqueAttribute::typeName () const
- {
- return _typeName;
- }
- Attribute *
- OpaqueAttribute::copy () const
- {
- return new OpaqueAttribute (*this);
- }
- void
- OpaqueAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, int version) const
- {
- Xdr::write <StreamIO> (os, _data, _dataSize);
- }
- void
- OpaqueAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int size, int version)
- {
- _data.resizeErase (size);
- _dataSize = size;
- Xdr::read <StreamIO> (is, _data, size);
- }
- void
- OpaqueAttribute::copyValueFrom (const Attribute &other)
- {
- const OpaqueAttribute *oa = dynamic_cast <const OpaqueAttribute *> (&other);
- if (oa == 0 || strcmp (_typeName, oa->_typeName))
- {
- THROW (IEX_NAMESPACE::TypeExc, "Cannot copy the value of an "
- "image file attribute of type "
- "\"" << other.typeName() << "\" "
- "to an attribute of type "
- "\"" << _typeName << "\".");
- }
- _data.resizeErase (oa->_dataSize);
- _dataSize = oa->_dataSize;
- memcpy ((char *) _data, (const char *) oa->_data, oa->_dataSize);
- }
- OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT
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