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- ///////////////////////////////////////////////////////////////////////////
- //
- // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
- // Digital Ltd. LLC
- //
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Industrial Light & Magic nor the names of
- // its contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- ///////////////////////////////////////////////////////////////////////////
- #ifndef INCLUDED_IMF_INPUT_FILE_H
- #define INCLUDED_IMF_INPUT_FILE_H
- //-----------------------------------------------------------------------------
- //
- // class InputFile -- a scanline-based interface that can be used
- // to read both scanline-based and tiled OpenEXR image files.
- //
- //-----------------------------------------------------------------------------
- #include "ImfHeader.h"
- #include "ImfFrameBuffer.h"
- #include "ImfTiledOutputFile.h"
- #include "ImfThreading.h"
- #include "ImfGenericInputFile.h"
- #include "ImfNamespace.h"
- #include "ImfForward.h"
- #include "ImfExport.h"
- #include <fstream>
- OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
- class InputFile : public GenericInputFile
- {
- public:
- //-----------------------------------------------------------
- // A constructor that opens the file with the specified name.
- // Destroying the InputFile object will close the file.
- //
- // numThreads determines the number of threads that will be
- // used to read the file (see ImfThreading.h).
- //-----------------------------------------------------------
- IMF_EXPORT
- InputFile (const char fileName[], int numThreads = globalThreadCount());
- //-------------------------------------------------------------
- // A constructor that attaches the new InputFile object to a
- // file that has already been opened. Destroying the InputFile
- // object will not close the file.
- //
- // numThreads determines the number of threads that will be
- // used to read the file (see ImfThreading.h).
- //-------------------------------------------------------------
- IMF_EXPORT
- InputFile (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int numThreads = globalThreadCount());
- //-----------
- // Destructor
- //-----------
- IMF_EXPORT
- virtual ~InputFile ();
- //------------------------
- // Access to the file name
- //------------------------
- IMF_EXPORT
- const char * fileName () const;
- //--------------------------
- // Access to the file header
- //--------------------------
- IMF_EXPORT
- const Header & header () const;
- //----------------------------------
- // Access to the file format version
- //----------------------------------
- IMF_EXPORT
- int version () const;
- //-----------------------------------------------------------
- // Set the current frame buffer -- copies the FrameBuffer
- // object into the InputFile object.
- //
- // The current frame buffer is the destination for the pixel
- // data read from the file. The current frame buffer must be
- // set at least once before readPixels() is called.
- // The current frame buffer can be changed after each call
- // to readPixels().
- //-----------------------------------------------------------
- IMF_EXPORT
- void setFrameBuffer (const FrameBuffer &frameBuffer);
- //-----------------------------------
- // Access to the current frame buffer
- //-----------------------------------
- IMF_EXPORT
- const FrameBuffer & frameBuffer () const;
- //---------------------------------------------------------------
- // Check if the file is complete:
- //
- // isComplete() returns true if all pixels in the data window are
- // present in the input file, or false if any pixels are missing.
- // (Another program may still be busy writing the file, or file
- // writing may have been aborted prematurely.)
- //---------------------------------------------------------------
- IMF_EXPORT
- bool isComplete () const;
-
- //---------------------------------------------------------------
- // Check if SSE optimization is enabled
- //
- // Call after setFrameBuffer() to query whether optimized file decoding
- // is available - decode times will be faster if returns true
- //
- // Optimization depends on:
- // the file type (only scanline data is supported),
- // the framebuffer channels (RGB/RGBA mono or stereo)
- // the framebuffer channel types (all channels half-float format only)
- // the file channels (RGB/RGBA mono or stereo)
- // the file channel types (all channel half-float format only)
- // whether SSE2 instruction support was detected at compile time
- //
- // Calling isOptimizationEnabled before setFrameBuffer will throw an exception
- //
- //---------------------------------------------------------------
-
- IMF_EXPORT
- bool isOptimizationEnabled () const;
-
-
-
- //---------------------------------------------------------------
- // Read pixel data:
- //
- // readPixels(s1,s2) reads all scan lines with y coordinates
- // in the interval [min (s1, s2), max (s1, s2)] from the file,
- // and stores them in the current frame buffer.
- //
- // Both s1 and s2 must be within the interval
- // [header().dataWindow().min.y, header().dataWindow().max.y]
- //
- // The scan lines can be read from the file in random order, and
- // individual scan lines may be skipped or read multiple times.
- // For maximum efficiency, the scan lines should be read in the
- // order in which they were written to the file.
- //
- // readPixels(s) calls readPixels(s,s).
- //
- //---------------------------------------------------------------
- IMF_EXPORT
- void readPixels (int scanLine1, int scanLine2);
- IMF_EXPORT
- void readPixels (int scanLine);
- //----------------------------------------------
- // Read a block of raw pixel data from the file,
- // without uncompressing it (this function is
- // used to implement OutputFile::copyPixels()).
- //----------------------------------------------
- IMF_EXPORT
- void rawPixelData (int firstScanLine,
- const char *&pixelData,
- int &pixelDataSize);
- //----------------------------------------------
- // Read a scanline's worth of raw pixel data
- // from the file, without uncompressing it, and
- // store in an external buffer, pixelData.
- // pixelData should be pre-allocated with space
- // for pixelDataSize chars.
- //
- // This function can be used to separate the
- // reading of a raw scan line from the
- // decompression of that scan line, for
- // example to allow multiple scan lines to be
- // decompressed in parallel by an application's
- // own threads, where it is not convenient to
- // use the threading within the library.
- //----------------------------------------------
- IMF_EXPORT
- void rawPixelDataToBuffer (int scanLine,
- char *pixelData,
- int &pixelDataSize) const;
-
-
- //--------------------------------------------------
- // Read a tile of raw pixel data from the file,
- // without uncompressing it (this function is
- // used to implement TiledOutputFile::copyPixels()).
- //--------------------------------------------------
- IMF_EXPORT
- void rawTileData (int &dx, int &dy,
- int &lx, int &ly,
- const char *&pixelData,
- int &pixelDataSize);
- struct Data;
-
- private:
- InputFile (InputPartData* part);
- InputFile (const InputFile &); // not implemented
- InputFile & operator = (const InputFile &); // not implemented
- void initialize ();
- void multiPartInitialize(InputPartData* part);
- void compatibilityInitialize(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream& is);
- TiledInputFile * tFile ();
-
- friend void TiledOutputFile::copyPixels (InputFile &);
-
- Data * _data;
- friend class MultiPartInputFile;
- };
- OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
- #endif
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