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- ///////////////////////////////////////////////////////////////////////////
- //
- // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
- // Digital Ltd. LLC
- //
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Industrial Light & Magic nor the names of
- // its contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- ///////////////////////////////////////////////////////////////////////////
- #ifndef INCLUDED_IMF_FRAME_BUFFER_H
- #define INCLUDED_IMF_FRAME_BUFFER_H
- //-----------------------------------------------------------------------------
- //
- // class Slice
- // class FrameBuffer
- //
- //-----------------------------------------------------------------------------
- #include "ImfName.h"
- #include "ImfPixelType.h"
- #include "ImfExport.h"
- #include "ImfNamespace.h"
- #include <map>
- #include <string>
- OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
- //-------------------------------------------------------
- // Description of a single slice of the frame buffer:
- //
- // Note -- terminology: as part of a file, a component of
- // an image (e.g. red, green, blue, depth etc.) is called
- // a "channel". As part of a frame buffer, an image
- // component is called a "slice".
- //-------------------------------------------------------
- struct Slice
- {
- //------------------------------
- // Data type; see ImfPixelType.h
- //------------------------------
- PixelType type;
- //---------------------------------------------------------------------
- // Memory layout: The address of pixel (x, y) is
- //
- // base + (xp / xSampling) * xStride + (yp / ySampling) * yStride
- //
- // where xp and yp are computed as follows:
- //
- // * If we are reading or writing a scanline-based file:
- //
- // xp = x
- // yp = y
- //
- // * If we are reading a tile whose upper left coorner is at (xt, yt):
- //
- // if xTileCoords is true then xp = x - xt, else xp = x
- // if yTileCoords is true then yp = y - yt, else yp = y
- //
- //---------------------------------------------------------------------
- char * base;
- size_t xStride;
- size_t yStride;
- //--------------------------------------------
- // Subsampling: pixel (x, y) is present in the
- // slice only if
- //
- // x % xSampling == 0 && y % ySampling == 0
- //
- //--------------------------------------------
- int xSampling;
- int ySampling;
- //----------------------------------------------------------
- // Default value, used to fill the slice when a file without
- // a channel that corresponds to this slice is read.
- //----------------------------------------------------------
- double fillValue;
-
- //-------------------------------------------------------
- // For tiled files, the xTileCoords and yTileCoords flags
- // determine whether pixel addressing is performed using
- // absolute coordinates or coordinates relative to a
- // tile's upper left corner. (See the comment on base,
- // xStride and yStride, above.)
- //
- // For scanline-based files these flags have no effect;
- // pixel addressing is always done using absolute
- // coordinates.
- //-------------------------------------------------------
- bool xTileCoords;
- bool yTileCoords;
- //------------
- // Constructor
- //------------
- IMF_EXPORT
- Slice (PixelType type = HALF,
- char * base = 0,
- size_t xStride = 0,
- size_t yStride = 0,
- int xSampling = 1,
- int ySampling = 1,
- double fillValue = 0.0,
- bool xTileCoords = false,
- bool yTileCoords = false);
- };
- class FrameBuffer
- {
- public:
- //------------
- // Add a slice
- //------------
- IMF_EXPORT
- void insert (const char name[],
- const Slice &slice);
- IMF_EXPORT
- void insert (const std::string &name,
- const Slice &slice);
- //----------------------------------------------------------------
- // Access to existing slices:
- //
- // [n] Returns a reference to the slice with name n.
- // If no slice with name n exists, an IEX_NAMESPACE::ArgExc
- // is thrown.
- //
- // findSlice(n) Returns a pointer to the slice with name n,
- // or 0 if no slice with name n exists.
- //
- //----------------------------------------------------------------
- IMF_EXPORT
- Slice & operator [] (const char name[]);
- IMF_EXPORT
- const Slice & operator [] (const char name[]) const;
- IMF_EXPORT
- Slice & operator [] (const std::string &name);
- IMF_EXPORT
- const Slice & operator [] (const std::string &name) const;
- IMF_EXPORT
- Slice * findSlice (const char name[]);
- IMF_EXPORT
- const Slice * findSlice (const char name[]) const;
- IMF_EXPORT
- Slice * findSlice (const std::string &name);
- IMF_EXPORT
- const Slice * findSlice (const std::string &name) const;
- //-----------------------------------------
- // Iterator-style access to existing slices
- //-----------------------------------------
- typedef std::map <Name, Slice> SliceMap;
- class Iterator;
- class ConstIterator;
- IMF_EXPORT
- Iterator begin ();
- IMF_EXPORT
- ConstIterator begin () const;
- IMF_EXPORT
- Iterator end ();
- IMF_EXPORT
- ConstIterator end () const;
- IMF_EXPORT
- Iterator find (const char name[]);
- IMF_EXPORT
- ConstIterator find (const char name[]) const;
- IMF_EXPORT
- Iterator find (const std::string &name);
- IMF_EXPORT
- ConstIterator find (const std::string &name) const;
- private:
- SliceMap _map;
- };
- //----------
- // Iterators
- //----------
- class FrameBuffer::Iterator
- {
- public:
- IMF_EXPORT
- Iterator ();
- IMF_EXPORT
- Iterator (const FrameBuffer::SliceMap::iterator &i);
- IMF_EXPORT
- Iterator & operator ++ ();
- IMF_EXPORT
- Iterator operator ++ (int);
- IMF_EXPORT
- const char * name () const;
- IMF_EXPORT
- Slice & slice () const;
- private:
- friend class FrameBuffer::ConstIterator;
- FrameBuffer::SliceMap::iterator _i;
- };
- class FrameBuffer::ConstIterator
- {
- public:
- IMF_EXPORT
- ConstIterator ();
- IMF_EXPORT
- ConstIterator (const FrameBuffer::SliceMap::const_iterator &i);
- IMF_EXPORT
- ConstIterator (const FrameBuffer::Iterator &other);
- IMF_EXPORT
- ConstIterator & operator ++ ();
- IMF_EXPORT
- ConstIterator operator ++ (int);
- IMF_EXPORT
- const char * name () const;
- IMF_EXPORT
- const Slice & slice () const;
- private:
- friend bool operator == (const ConstIterator &, const ConstIterator &);
- friend bool operator != (const ConstIterator &, const ConstIterator &);
- FrameBuffer::SliceMap::const_iterator _i;
- };
- //-----------------
- // Inline Functions
- //-----------------
- inline
- FrameBuffer::Iterator::Iterator (): _i()
- {
- // empty
- }
- inline
- FrameBuffer::Iterator::Iterator (const FrameBuffer::SliceMap::iterator &i):
- _i (i)
- {
- // empty
- }
- inline FrameBuffer::Iterator &
- FrameBuffer::Iterator::operator ++ ()
- {
- ++_i;
- return *this;
- }
- inline FrameBuffer::Iterator
- FrameBuffer::Iterator::operator ++ (int)
- {
- Iterator tmp = *this;
- ++_i;
- return tmp;
- }
- inline const char *
- FrameBuffer::Iterator::name () const
- {
- return *_i->first;
- }
- inline Slice &
- FrameBuffer::Iterator::slice () const
- {
- return _i->second;
- }
- inline
- FrameBuffer::ConstIterator::ConstIterator (): _i()
- {
- // empty
- }
- inline
- FrameBuffer::ConstIterator::ConstIterator
- (const FrameBuffer::SliceMap::const_iterator &i): _i (i)
- {
- // empty
- }
- inline
- FrameBuffer::ConstIterator::ConstIterator (const FrameBuffer::Iterator &other):
- _i (other._i)
- {
- // empty
- }
- inline FrameBuffer::ConstIterator &
- FrameBuffer::ConstIterator::operator ++ ()
- {
- ++_i;
- return *this;
- }
- inline FrameBuffer::ConstIterator
- FrameBuffer::ConstIterator::operator ++ (int)
- {
- ConstIterator tmp = *this;
- ++_i;
- return tmp;
- }
- inline const char *
- FrameBuffer::ConstIterator::name () const
- {
- return *_i->first;
- }
- inline const Slice &
- FrameBuffer::ConstIterator::slice () const
- {
- return _i->second;
- }
- inline bool
- operator == (const FrameBuffer::ConstIterator &x,
- const FrameBuffer::ConstIterator &y)
- {
- return x._i == y._i;
- }
- inline bool
- operator != (const FrameBuffer::ConstIterator &x,
- const FrameBuffer::ConstIterator &y)
- {
- return !(x == y);
- }
- OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
- #endif
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