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- ///////////////////////////////////////////////////////////////////////////
- //
- // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
- // Digital Ltd. LLC
- //
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Industrial Light & Magic nor the names of
- // its contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- ///////////////////////////////////////////////////////////////////////////
- //-----------------------------------------------------------------------------
- //
- // class Slice
- // class FrameBuffer
- //
- //-----------------------------------------------------------------------------
- #include <ImfFrameBuffer.h>
- #include "Iex.h"
- using namespace std;
- #include "ImfNamespace.h"
- OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
- Slice::Slice (PixelType t,
- char *b,
- size_t xst,
- size_t yst,
- int xsm,
- int ysm,
- double fv,
- bool xtc,
- bool ytc)
- :
- type (t),
- base (b),
- xStride (xst),
- yStride (yst),
- xSampling (xsm),
- ySampling (ysm),
- fillValue (fv),
- xTileCoords (xtc),
- yTileCoords (ytc)
- {
- // empty
- }
- void
- FrameBuffer::insert (const char name[], const Slice &slice)
- {
- if (name[0] == 0)
- {
- THROW (IEX_NAMESPACE::ArgExc,
- "Frame buffer slice name cannot be an empty string.");
- }
- _map[name] = slice;
- }
- void
- FrameBuffer::insert (const string &name, const Slice &slice)
- {
- insert (name.c_str(), slice);
- }
- Slice &
- FrameBuffer::operator [] (const char name[])
- {
- SliceMap::iterator i = _map.find (name);
- if (i == _map.end())
- {
- THROW (IEX_NAMESPACE::ArgExc,
- "Cannot find frame buffer slice \"" << name << "\".");
- }
- return i->second;
- }
- const Slice &
- FrameBuffer::operator [] (const char name[]) const
- {
- SliceMap::const_iterator i = _map.find (name);
- if (i == _map.end())
- {
- THROW (IEX_NAMESPACE::ArgExc,
- "Cannot find frame buffer slice \"" << name << "\".");
- }
- return i->second;
- }
- Slice &
- FrameBuffer::operator [] (const string &name)
- {
- return this->operator[] (name.c_str());
- }
- const Slice &
- FrameBuffer::operator [] (const string &name) const
- {
- return this->operator[] (name.c_str());
- }
- Slice *
- FrameBuffer::findSlice (const char name[])
- {
- SliceMap::iterator i = _map.find (name);
- return (i == _map.end())? 0: &i->second;
- }
- const Slice *
- FrameBuffer::findSlice (const char name[]) const
- {
- SliceMap::const_iterator i = _map.find (name);
- return (i == _map.end())? 0: &i->second;
- }
- Slice *
- FrameBuffer::findSlice (const string &name)
- {
- return findSlice (name.c_str());
- }
- const Slice *
- FrameBuffer::findSlice (const string &name) const
- {
- return findSlice (name.c_str());
- }
- FrameBuffer::Iterator
- FrameBuffer::begin ()
- {
- return _map.begin();
- }
- FrameBuffer::ConstIterator
- FrameBuffer::begin () const
- {
- return _map.begin();
- }
- FrameBuffer::Iterator
- FrameBuffer::end ()
- {
- return _map.end();
- }
- FrameBuffer::ConstIterator
- FrameBuffer::end () const
- {
- return _map.end();
- }
- FrameBuffer::Iterator
- FrameBuffer::find (const char name[])
- {
- return _map.find (name);
- }
- FrameBuffer::ConstIterator
- FrameBuffer::find (const char name[]) const
- {
- return _map.find (name);
- }
- FrameBuffer::Iterator
- FrameBuffer::find (const string &name)
- {
- return find (name.c_str());
- }
- FrameBuffer::ConstIterator
- FrameBuffer::find (const string &name) const
- {
- return find (name.c_str());
- }
- OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT
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