ImfCompression.h 3.3 KB

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  1. ///////////////////////////////////////////////////////////////////////////
  2. //
  3. // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
  4. // Digital Ltd. LLC
  5. //
  6. // All rights reserved.
  7. //
  8. // Redistribution and use in source and binary forms, with or without
  9. // modification, are permitted provided that the following conditions are
  10. // met:
  11. // * Redistributions of source code must retain the above copyright
  12. // notice, this list of conditions and the following disclaimer.
  13. // * Redistributions in binary form must reproduce the above
  14. // copyright notice, this list of conditions and the following disclaimer
  15. // in the documentation and/or other materials provided with the
  16. // distribution.
  17. // * Neither the name of Industrial Light & Magic nor the names of
  18. // its contributors may be used to endorse or promote products derived
  19. // from this software without specific prior written permission.
  20. //
  21. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  22. // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  23. // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  24. // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  25. // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  26. // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  27. // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  28. // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  29. // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  30. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  31. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  32. //
  33. ///////////////////////////////////////////////////////////////////////////
  34. #ifndef INCLUDED_IMF_COMPRESSION_H
  35. #define INCLUDED_IMF_COMPRESSION_H
  36. //-----------------------------------------------------------------------------
  37. //
  38. // enum Compression
  39. //
  40. //-----------------------------------------------------------------------------
  41. #include "ImfNamespace.h"
  42. OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
  43. enum Compression
  44. {
  45. NO_COMPRESSION = 0, // no compression
  46. RLE_COMPRESSION = 1, // run length encoding
  47. ZIPS_COMPRESSION = 2, // zlib compression, one scan line at a time
  48. ZIP_COMPRESSION = 3, // zlib compression, in blocks of 16 scan lines
  49. PIZ_COMPRESSION = 4, // piz-based wavelet compression
  50. PXR24_COMPRESSION = 5, // lossy 24-bit float compression
  51. B44_COMPRESSION = 6, // lossy 4-by-4 pixel block compression,
  52. // fixed compression rate
  53. B44A_COMPRESSION = 7, // lossy 4-by-4 pixel block compression,
  54. // flat fields are compressed more
  55. DWAA_COMPRESSION = 8, // lossy DCT based compression, in blocks
  56. // of 32 scanlines. More efficient for partial
  57. // buffer access.
  58. DWAB_COMPRESSION = 9, // lossy DCT based compression, in blocks
  59. // of 256 scanlines. More efficient space
  60. // wise and faster to decode full frames
  61. // than DWAA_COMPRESSION.
  62. NUM_COMPRESSION_METHODS // number of different compression methods
  63. };
  64. OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
  65. #endif