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- //
- // File: vk_platform.h
- //
- /*
- ** Copyright (c) 2014-2017 The Khronos Group Inc.
- **
- ** Licensed under the Apache License, Version 2.0 (the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing, software
- ** distributed under the License is distributed on an "AS IS" BASIS,
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
- #ifndef VK_PLATFORM_H_
- #define VK_PLATFORM_H_
- #ifdef __cplusplus
- extern "C"
- {
- #endif // __cplusplus
- /*
- ***************************************************************************************************
- * Platform-specific directives and type declarations
- ***************************************************************************************************
- */
- /* Platform-specific calling convention macros.
- *
- * Platforms should define these so that Vulkan clients call Vulkan commands
- * with the same calling conventions that the Vulkan implementation expects.
- *
- * VKAPI_ATTR - Placed before the return type in function declarations.
- * Useful for C++11 and GCC/Clang-style function attribute syntax.
- * VKAPI_CALL - Placed after the return type in function declarations.
- * Useful for MSVC-style calling convention syntax.
- * VKAPI_PTR - Placed between the '(' and '*' in function pointer types.
- *
- * Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void);
- * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
- */
- #if defined(_WIN32)
- // On Windows, Vulkan commands use the stdcall convention
- #define VKAPI_ATTR
- #define VKAPI_CALL __stdcall
- #define VKAPI_PTR VKAPI_CALL
- #elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
- #error "Vulkan isn't supported for the 'armeabi' NDK ABI"
- #elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
- // On Android 32-bit ARM targets, Vulkan functions use the "hardfloat"
- // calling convention, i.e. float parameters are passed in registers. This
- // is true even if the rest of the application passes floats on the stack,
- // as it does by default when compiling for the armeabi-v7a NDK ABI.
- #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
- #define VKAPI_CALL
- #define VKAPI_PTR VKAPI_ATTR
- #else
- // On other platforms, use the default calling convention
- #define VKAPI_ATTR
- #define VKAPI_CALL
- #define VKAPI_PTR
- #endif
- #include <stddef.h>
- #if !defined(VK_NO_STDINT_H)
- #if defined(_MSC_VER) && (_MSC_VER < 1600)
- typedef signed __int8 int8_t;
- typedef unsigned __int8 uint8_t;
- typedef signed __int16 int16_t;
- typedef unsigned __int16 uint16_t;
- typedef signed __int32 int32_t;
- typedef unsigned __int32 uint32_t;
- typedef signed __int64 int64_t;
- typedef unsigned __int64 uint64_t;
- #else
- #include <stdint.h>
- #endif
- #endif // !defined(VK_NO_STDINT_H)
- #ifdef __cplusplus
- } // extern "C"
- #endif // __cplusplus
- #endif
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