glue_intersect_bones.hpp 1.4 KB

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  1. // Copyright 2008-2016 Conrad Sanderson (http://conradsanderson.id.au)
  2. // Copyright 2008-2016 National ICT Australia (NICTA)
  3. //
  4. // Licensed under the Apache License, Version 2.0 (the "License");
  5. // you may not use this file except in compliance with the License.
  6. // You may obtain a copy of the License at
  7. // http://www.apache.org/licenses/LICENSE-2.0
  8. //
  9. // Unless required by applicable law or agreed to in writing, software
  10. // distributed under the License is distributed on an "AS IS" BASIS,
  11. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  12. // See the License for the specific language governing permissions and
  13. // limitations under the License.
  14. // ------------------------------------------------------------------------
  15. //! \addtogroup glue_intersect
  16. //! @{
  17. class glue_intersect
  18. {
  19. public:
  20. template<typename T1, typename T2>
  21. struct traits
  22. {
  23. static const bool is_row = (T1::is_row && T2::is_row);
  24. static const bool is_col = (T1::is_col || T2::is_col);
  25. static const bool is_xvec = false;
  26. };
  27. template<typename T1, typename T2>
  28. inline static void apply(Mat<typename T1::elem_type>& out, const Glue<T1,T2,glue_intersect>& X);
  29. template<typename T1, typename T2>
  30. inline static void apply(Mat<typename T1::elem_type>& out, uvec& iA, uvec& iB, const Base<typename T1::elem_type,T1>& A_expr, const Base<typename T1::elem_type,T2>& B_expr, const bool calc_indx);
  31. };
  32. //! @}