// Copyright 2008-2016 Conrad Sanderson (http://conradsanderson.id.au) // Copyright 2008-2016 National ICT Australia (NICTA) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // ------------------------------------------------------------------------ #if defined(ARMA_USE_SUPERLU) extern "C" { extern void arma_wrapper(sgssv)(superlu::superlu_options_t*, superlu::SuperMatrix*, int*, int*, superlu::SuperMatrix*, superlu::SuperMatrix*, superlu::SuperMatrix*, superlu::SuperLUStat_t*, int*); extern void arma_wrapper(dgssv)(superlu::superlu_options_t*, superlu::SuperMatrix*, int*, int*, superlu::SuperMatrix*, superlu::SuperMatrix*, superlu::SuperMatrix*, superlu::SuperLUStat_t*, int*); extern void arma_wrapper(cgssv)(superlu::superlu_options_t*, superlu::SuperMatrix*, int*, int*, superlu::SuperMatrix*, superlu::SuperMatrix*, superlu::SuperMatrix*, superlu::SuperLUStat_t*, int*); extern void arma_wrapper(zgssv)(superlu::superlu_options_t*, superlu::SuperMatrix*, int*, int*, superlu::SuperMatrix*, superlu::SuperMatrix*, superlu::SuperMatrix*, superlu::SuperLUStat_t*, int*); extern void arma_wrapper(sgssvx)(superlu::superlu_options_t*, superlu::SuperMatrix*, int*, int*, int*, char*, float*, float*, superlu::SuperMatrix*, superlu::SuperMatrix*, void*, int, superlu::SuperMatrix*, superlu::SuperMatrix*, float*, float*, float*, float*, superlu::GlobalLU_t*, superlu::mem_usage_t*, superlu::SuperLUStat_t*, int*); extern void arma_wrapper(dgssvx)(superlu::superlu_options_t*, superlu::SuperMatrix*, int*, int*, int*, char*, double*, double*, superlu::SuperMatrix*, superlu::SuperMatrix*, void*, int, superlu::SuperMatrix*, superlu::SuperMatrix*, double*, double*, double*, double*, superlu::GlobalLU_t*, superlu::mem_usage_t*, superlu::SuperLUStat_t*, int*); extern void arma_wrapper(cgssvx)(superlu::superlu_options_t*, superlu::SuperMatrix*, int*, int*, int*, char*, float*, float*, superlu::SuperMatrix*, superlu::SuperMatrix*, void*, int, superlu::SuperMatrix*, superlu::SuperMatrix*, float*, float*, float*, float*, superlu::GlobalLU_t*, superlu::mem_usage_t*, superlu::SuperLUStat_t*, int*); extern void arma_wrapper(zgssvx)(superlu::superlu_options_t*, superlu::SuperMatrix*, int*, int*, int*, char*, double*, double*, superlu::SuperMatrix*, superlu::SuperMatrix*, void*, int, superlu::SuperMatrix*, superlu::SuperMatrix*, double*, double*, double*, double*, superlu::GlobalLU_t*, superlu::mem_usage_t*, superlu::SuperLUStat_t*, int*); extern void arma_wrapper(StatInit)(superlu::SuperLUStat_t*); extern void arma_wrapper(StatFree)(superlu::SuperLUStat_t*); extern void arma_wrapper(set_default_options)(superlu::superlu_options_t*); extern void arma_wrapper(Destroy_SuperNode_Matrix)(superlu::SuperMatrix*); extern void arma_wrapper(Destroy_CompCol_Matrix)(superlu::SuperMatrix*); extern void arma_wrapper(Destroy_SuperMatrix_Store)(superlu::SuperMatrix*); // We also need superlu_malloc() and superlu_free(). // When using the original SuperLU code directly, you (the user) may // define USER_MALLOC and USER_FREE, but the joke is on you because // if you are linking against SuperLU and not compiling from scratch, // it won't actually make a difference anyway! If you've compiled // SuperLU against a custom USER_MALLOC and USER_FREE, you're probably up // shit creek about a thousand different ways before you even get to this // code, so, don't do that! extern void* arma_wrapper(superlu_malloc)(size_t); extern void arma_wrapper(superlu_free)(void*); } #endif