#include "editnodedialog.h" #include "ui_editnodedialog.h" EditNodeDialog::EditNodeDialog(QWidget *parent) : QDialog(parent), ui(new Ui::EditNodeDialog) { ui->setupUi(this); setWindowFlags(Qt::CustomizeWindowHint | Qt::WindowCloseButtonHint); } EditNodeDialog::~EditNodeDialog() { delete ui; } QString EditNodeDialog::getName() { return ui->edtName->text(); } void EditNodeDialog::setName(QString name) { ui->edtName->setText(name); } QString EditNodeDialog::getMessage() { return ui->msgTEdit->toPlainText(); } void EditNodeDialog::setMessage(QString msg) { ui->msgTEdit->setText(msg); } void EditNodeDialog::on_btnCancel_clicked() { reject(); } void EditNodeDialog::on_btnOk_clicked() { accept(); }