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@@ -117,7 +117,7 @@ let currentLevel = 0
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// 得分列表
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const scoreList = [10, 30, 60, 100, 150, 210]
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-const chengList = ref(['1', '2', '3', '4'])
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+const chengList = ref(['1', '2', '3', '4', '5', '6', '7', '8', '9'])
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// 响应开始时间戳
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let responseStartTime = 0
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// 游戏收集的数据
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@@ -132,7 +132,6 @@ const maxLevel = 0
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// 当前试次
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let currentNumber = 0
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// 每个等级的最大试次 15
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-const maxNumber = 2
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let timerId: any
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const $emits = defineEmits(['close'])
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const openDialogRef = ref()
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@@ -164,7 +163,6 @@ const handleClick = (answer: string, index, flag) => {
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console.log(answer, '用户操作数据', index, flag)
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const correct = false
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confirmation.value = true
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- flagFlag.value = -1
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localStorage.setItem('two-win-Visual-item-confirmation', 'true')
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// const correct = onceData.value.answer === answer
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// VoiceImpRef.value.videoPlay('click')
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@@ -213,6 +211,7 @@ const nextOnce = () => {
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gameEndTime = performance.now()
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const gameDuration = gameEndTime - gameStartTime
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// 如果当前等级的试次小于最大试次,则试次加一,否则应该进入下一等级
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+ let maxNumber = gameData.value.length - 1
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if (currentNumber < maxNumber) {
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currentNumber++
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} else {
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@@ -369,7 +368,7 @@ onMounted(() => {
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if (val.key === 'two-win-Visual-item-confirmation') {
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let a = localStorage.getItem('two-win-Visual-item-confirmation')
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confirmation.value = a == 'true'
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- flagFlag.value = -1
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+ // flagFlag.value = -1
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localStorage.removeItem('two-win-Visual-item-confirmation')
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}
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if (val.key === 'two-win-Visual-item-submitList') {
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@@ -381,6 +380,7 @@ onMounted(() => {
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console.log('')
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if (val.key === 'two-win-Visual-item-next') {
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nextOnce()
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+ flagFlag.value = -1
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localStorage.removeItem('two-win-Visual-item-next')
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}
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}
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